Amalgadon (Dong) [inactive]
Type:
All
Pool:
All
BGS_069
All
Pool:
All
BGS_069
Golden:
Battlecry: For each different minion type you control, randomly Adapt twice.
Battlecry: For each different minion type you control, randomly Adapt twice.
This is the most heavily contested minion in the game. By default only 5 copies will be in the tavern.
Each trigger of Adapt has an equal chance to add one of the following permanent buffs to this minion:
Poisonous, Divine Shield, Windfury (each of these only given once)
+1/+1, +3 Health, +3 Attack, Deathrattle: Summon two 1/1 plants (each of these infinitely gotten)
Poisonous, Divine Shield, Windfury (each of these only given once)
+1/+1, +3 Health, +3 Attack, Deathrattle: Summon two 1/1 plants (each of these infinitely gotten)
Counts itself when adapting.
Adapt has a chance to provide Poisonous (which is even stronger than Venomous).
The most wanted adapts are of course Poison and Divine Shield.
In Mech lobbies a missing shield can be fixed by utilizing Annoy-o-Module.
In Murloc lobbies a missing poison buff can be fixed by Operatic Belcher.
In Mech lobbies a missing shield can be fixed by utilizing Annoy-o-Module.
In Murloc lobbies a missing poison buff can be fixed by Operatic Belcher.