BG Know-How

“Welcome to my tavern, friends. Enjoy your stay!”

Heroes

Heroes
Name Health Armor HP
Cost
Hero Power
Text
A. F. Kay3014-Passive Skip your first two turns. Start with two minions from Tavern Tier 3.
Al'Akir3013-Passive Start of Combat: Give your left-most minion Windfury, Divine Shield, and Taunt.
Alexstrasza3071Discover a Dragon. (Unlocks at Tier 4.)
Ambassador Faelin3014-Passive. Skip your first turn. Discover a Tier 2, 4, and 6 minion to get at those Tiers.
Aranna Starseeker3015-Passive After 14 friendly minions attack, the first minion you buy each turn is free. (16 left!)
Arch-Villain Rafaam30121Next combat, add a plain copy of the first minion you kill to your hand.
Bru'kan30130Choose an Element. Start of Combat: Call upon that Element.
C'Thun30102At end of turn, give a friendly minion +2/+1. Repeat 0 times. (Upgrades each turn!)
Cap'n Hoggarr3010-Passive After you buy a Pirate, gain 1 Gold.
Captain Eudora30131Dig for a Golden minion! (4 Digs left.)
Captain Hooktusk30150Remove a minion. Choose one from a Tier lower to get.
Cariel Roame30101Give 3 friendly minions +1/+1. (After you upgrade the Tavern, choose an improvement!)
Chenvaala307-Passive After you play 3 Elementals, reduce the cost of upgrading Bob's Tavern by (3).
Cho3014-Passive. Whenever you play a Golden minion, both you and Gall get a Triple Reward. (3 left!)
Cookie the Cook3070Throw a minion in your pot. When you've gathered 3, Discover from their minion types. (3 left!)
Dancin' Deryl3010-Passive. When you play a minion, give it a +1/+1 hat that passes to a friendly minion when sold.
Death Speaker Blackthorn30101Get 2 Blood Gems. (Twice per turn.)
Deathwing3012-Passive ALL minions have +3 Attack.
Diablo3010-Passive. Every 4 turns, ALL enemies fight the Lord of Terror and your warband for loot. (4 turns left!)
Dinotamer Brann3014-Passive. After you buy 4 Battlecry minions, get Brann Bronzebeard. (Once per game.)
Doctor Holli'dae3081Get a random Tavern spell.
Drek'Thar3070Passive Avenge (2): Give your minions +1 Attack permanently.
E.T.C., Band Manager30103Discover a Buddy. (Unlocks at Tier 2.)
Edwin VanCleef30151Give a minion +1/+1. Upgrades after you buy 3 cards. (3 left!)
Elise Starseeker30151Discover a minion from your Tavern tier. Costs (1) more after each use.
Enhance-o Mechano3015-Passive. After each Refresh, give a minion in Bob's Tavern Taunt, Reborn, Windfury, or Divine Shield.
Flobbidinous Floop30150Choose a friendly minion. Start of Combat: Transform it into your teammate's highest-Tier minion.
Forest Warden Omu308-Passive After you upgrade Bob's Tavern, gain 2 Gold this turn only.
Fungalmancer Flurgl3015-Passive. After you sell 5 minions, get a random Murloc. (5 left.)
Galakrond30171Choose a minion in Bob's Tavern. Then choose a higher Tier minion to replace it.
Galewing3080Choose a new flightpath. Complete it to get a bonus!
Gall3014-Passive. Whenever you play a Golden minion, both you and Cho get a Triple Reward. (3 left!)
George the Fallen30172Give a minion Divine Shield.
Greybough3016-Passive Give +1/+2 and Taunt to minions you summon during combat.
Guff Runetotem30121Passive. After you buy 20 Tiers' worth of cards, get a Triple Reward. (205 left!)
Heistbaron Togwaggle301411Steal all minions in Bob's Tavern. Each turn, your next Hero Power costs (1) less.
Illidan Stormrage3014-Passive. Start of Combat: Your left and right-most minions gain +2/+1 and attack immediately.
Infinite Toki30131Refresh Bob's Tavern. Include two minions from a higher Tavern Tier.
Inge, the Iron Hymn3060Give a minion Attack equal to your Tavern Tier. (Swaps to Health next turn!)
Ini Stormcoil306-Passive: After 10 friendly minions die, get a random Mech.
Jandice Barov30150Swap a friendly non-golden minion with a random one in Bob's Tavern.
Kael'thas Sunstrider3018-Passive. Every third minion you play gets +1/+1 and improves this by +1/+1.
King Mukla3010-Passive At the start of your turn, get 2 Bananas and give everyone else one.
Kurtrus Ashfallen3017-Passive. Once per turn, after you buy 3 minions, get a plain copy of one of them. (3 left!)
Lady Vashj30131Discover a Spellcraft spell of your Tier or lower. Passive: Your first one each turn is permanent.
Lich Baz'hial30162Steal a card from the Tavern. Take damage equal to its Tier.
Lord Barov30191Guess which player will win their next combat. If they win, get 3 Coins.
Lord Jaraxxus30101Choose a friendly Demon. It consumes a minion in Bob's Tavern to gain its stats.
Madam Goya3082Pass a non-Golden minion.
Maiev Shadowsong30181Choose a card in the Tavern to lock in your hand. After 2 turns, unlock it.
Malygos30140Replace a card with a random one of the same Tavern Tier. (Twice per turn.)
Marin the Manager3010-Passive. On Turn 5, choose a Lesser Trinket to buy. (4 turns left!)
Master Nguyen3080Passive At the start of every turn, choose from 2 new Hero Powers.
Millhouse Manastorm3018-Passive Minions cost 2 Gold. Refresh costs 2 Gold. Tavern Tiers cost (1) more.
Millificent Manastorm305-Passive Whenever you summon a Mech, give it +2 Attack.
Mr. Bigglesworth3017-Passive When a player dies, Discover a minion from their warband. It keeps any enchantments.
Murloc Holmes30120Look at 2 minions. Guess which one your next opponent had last combat for a Coin.
Mutanus the Devourer30130Remove a friendly minion. Spit its stats onto another. Get 1 Gold.
N'Zoth3010-Passive Start the game with a 2/2 Fish that gains all your Deathrattles in combat.
Nozdormu3013-Passive Your first Refresh each turn costs (0).
Onyxia3018-Passive Avenge (4): Summon a 3/1 Whelp. It attacks immediately.
Overlord Saurfang30151Give a minion in the Tavern +2/+2. (Doubles every 3 turns!)
Ozumat307-Passive. When you have space in combat, summon a 2/2 Tentacle with Taunt. (Gains +1/+1 after you sell a minion!)
Patches the Pirate3050Get a Pirate. After you buy a Pirate, your next Hero Power costs (1) less.
Patchwerk600-Passive Start with 60 Health instead of 30.
Professor Putricide30164Craft a custom Undead. (3 Creations left!)
Pyramad30130Give a minion +2 Health. (Gains +1 Health each turn you don't use this!)
Queen Azshara3013-Passive. When your warband reaches 25 total Attack, begin your Naga Conquest.
Queen Wagtoggle3010-Passive. Start of Combat: Give a friendly minion of each type stats equal to their Tavern Tiers.
Ragnaros the Firelord3013-Passive. At the end of your turn, give your left- and right-most minions +4/+4.
Rakanishu30171Get a 'Lantern Light' that gives a minion stats equal to your Tier.
Reno Jackson30160Make a friendly minion Golden. (Once per game.)
Rock Master Voone3015-Passive. At the end of every 3 turns, get a plain copy of the left-most card in your hand. (3 turns left!)
Rokara3014-Passive. After a friendly minion kills an enemy, give it +1 Attack permanently.
Scabbs Cutterbutter30102Discover a plain copy of a minion from your next opponent's warband.
Shudderwock30100Trigger a friendly minion's Battlecry.
Silas Darkmoon3010-Passive. Darkmoon Tickets are in the Tavern! Get 3 to Discover a minion from your Tavern Tier.
Sindragosa30180Freeze a minion in Bob's Tavern. Frozen minions get +2/+1 each turn.
Sir Finley Mrrgglton3012-Passive At the start of the game, Discover a Hero Power.
Sire Denathrius3011-Passive. At the start of the game, choose one of two Quests.
Skycap'n Kragg30140Gain 1 Gold this turn. Increases each turn. (Once per game.)
Snake Eyes3061Roll a 6-sided die. Gain that much Gold. (Cannot be used again for that many turns!)
Sneed30181Give a minion: "Deathrattle: Summon a random minion from the same Tavern Tier lower."
Sylvanas Windrunner30201Give +2/+1 to your minions that died last combat.
Tae'thelan Bloodwatcher3018-Passive Every fourth Tavern Spell you buy costs (0).
Tamsin Roame30100Start of Combat: Destroy your lowest Health minion. Give its stats to your other minions.
Tavish Stormpike30150Take aim! Start of Combat: Deal 2 damage to your target. (Doubles every 3 turns!)
Teron Gorefiend30100Choose a friendly minion. Start of Combat: Destroy it. Once you have space, resummon an exact copy.
Tess Greymane30171Refresh Bob's Tavern with your last opponent's warband.
The Curator3013-Passive Start the game with a 2/2 Amalgam with Venomous and all minion types.
The Great Akazamzarak3071Choose a Secret. Put it into the battlefield.
The Jailer30151Give a minion +1/+1. Upgrades after seven friendly minions die. (7 left!)
The Lich King30100Give a friendly minion Reborn for the next combat only.
The Nameless One3012-Passive. Start of Game: Copy your teammate's Hero Power.
The Rat King3092Discover a minion of a specific type. Swaps type each turn.
Thorim, Stormlord3015-Passive. At the start of the game, Discover a Tier 7 minion to get after you spend 65 Gold. (65 left!)
Tickatus3015-Passive Every 4 turns, Discover a Darkmoon Prize. (3 turns left!)
Trade Prince Gallywix3010-Passive After you sell a minion, get 1 extra Gold next turn. (Can exceed 10.)
Vanndar Stormpike30150Passive Avenge (2): Give your minions +1 Health permanently.
Varden Dawngrasp3015-Passive. After Bob's Tavern is Refreshed, copy his highest Tier minion and Freeze them both.
Vol'jin30150Choose 2 minions. They gain each other's Attack until next turn.
Xyrella30102Choose a minion in Bob's Tavern to add to your hand. Set its stats to 2.
Y'Shaarj30162Start of Combat: Summon and get a random minion from your Tavern Tier.
Yogg-Saron, Hope's End30142Add a random minion in Bob's Tavern to your hand. Give it +1/+1.
Ysera305-Passive Bob always offers an extra Dragon whenever the Tavern is Refreshed.
Zephrys, the Great30173If you have two copies of a minion, find the third. (3 Wishes left!)

Minions


Minions
Name Tier Type Pool Attack Health Text
Annoy-o-Tron1MechMech12Taunt Divine Shield
Backstage Security1DemonDemon44Battlecry: Deal 1 damage to your hero.
Cord Puller1MechMech11Divine Shield. Deathrattle: Summon a 1/1 Microbot.
Deep-Sea Angler1NagaNaga22Spellcraft: Give a minion +2 Health and Taunt until next turn.
Glim Guardian1DragonDragon14Whenever this attacks, gain +2/+1.
Harmless Bonehead1UndeadUndead11Deathrattle: Summon two 1/1 Skeletons.
Manasaber1BeastBeast41Deathrattle: Summon two 0/1 Cublings with Taunt.
Misfit Dragonling1DragonDragon21Start of Combat: Gain stats equal to your Tier.
Molten Rock1ElementalElemental33Taunt. After you play an Elemental, gain +1 Health.
Passenger1All22The first time your team Passes each turn, gain +1/+2.
Picky Eater1DemonDemon11Battlecry: Consume a random minion in Bob's Tavern to gain its stats.
Razorfen Geomancer1QuilboarQuilboar31Battlecry: Gain a Blood Gem.
Refreshing Anomaly1ElementalElemental14Battlecry: Your next Refresh costs (0).
Risen Rider1UndeadUndead21Taunt Reborn
Saltscale Honcho1MurlocMurloc33After you play a Murloc, give a friendly Murloc other than it +1 Health.
Scallywag1PiratePirate31Deathrattle: Summon a 1/1 Pirate. It attacks immediately.
Snail Cavalry1NagaNaga22Once per turn, after you cast a spell, gain +1/+1.
Southsea Busker1PiratePirate31Battlecry: Gain 1 Gold next turn.
Sun-Bacon Relaxer1QuilboarQuilboar12When you sell this, gain 2 Blood Gems.
Swampstriker1MurlocMurloc15After you summon a Murloc, gain +1 Attack.
Trusty Pup1BeastBeast13Whenever this takes damage, gain +1 Attack permanently.
Upbeat Frontdrake1DragonDragon11At the end of every 3 turns, get another random Dragon. (3 turns left!)
Wrath Weaver1Demon14After you play a Demon, deal 1 damage to your hero and gain +2/+1.
Ancestral Automaton2MechMech25Has +2/+1 for each other Ancestral Automaton you've summoned this game (wherever this is).
Blazing Skyfin2MurlocMurloc24After you trigger a Battlecry, gain +1/+1.
Bountiful Bedrock2ElementalElemental22At the end of every 2 turns, get a random Elemental. (2 turns left!)
Corpse Refiner2UndeadUndead23Avenge (4): This minion sells for 1 more Gold.
Crackling Cyclone2ElementalElemental51Divine Shield Windfury
Defiant Shipwright2PiratePirate25Whenever this gains Attack, gain +1 Health permanently.
Eternal Knight2UndeadUndead41Has +1/+1 for each friendly Eternal Knight that died this game (wherever this is).
Free Travel Winner2All22At the start of your turn, if this minion survived last combat, remove this and get a Triple Reward.
Friendly Saloonkeeper2All34Battlecry: Your teammate gets a Gold Coin.
Generous Geomancer2QuilboarQuilboar11Deathrattle: You and your teammate each get a Blood Gem.
Gift Pilferer2PiratePirate23Upgrading the Tavern costs (1) less.
Humming Bird2BeastBeast14Start of Combat: For the rest of this combat, your Beasts have +1 Attack.
Impulsive Trickster2DemonDemon33Deathrattle: Give this minion's maximum Health to another friendly minion.
Irate Rooster2BeastBeast34Start of Combat: Deal 1 damage to adjacent minions and give them +4 Attack.
Kaboom Bot2MechMech22Deathrattle: Deal 4 damage to a random enemy minion.
Lava Lurker2NagaNaga25The first Spellcraft enchantment on this each turn is permanent.
Lullabot2MechMech22Magnetic At the end of your turn, gain +1/+1.
Mind Muck2DemonDemon32Battlecry: Choose a friendly Demon. It consumes a minion in Bob's Tavern to gain its stats.
Moon-Bacon Jazzer2QuilboarQuilboar23Battlecry: For the rest of the game, your Blood Gems give an extra +1 Health.
Murcules2MurlocMurloc53Whenever this kills a minion, give a minion in your hand +2/+2.
Museum Mummy2UndeadUndead51Battlecry: Summon a 1/1 Skeleton.
Nerubian Deathswarmer2UndeadUndead14Battlecry: Give your Undead +1 Attack for the rest of the game (wherever they are).
Oozeling Gladiator2All22Battlecry: Get two Slimy Shields that give +1/+1 and Taunt.
Parched Wanderer2MurlocMurloc22Battlecry: Give a Murloc +2/+3 and Taunt.
Party Elemental2ElementalElemental32After you play an Elemental, give a friendly Elemental other than it +2/+1.
Patient Scout2All11When you sell this, Discover a Tier 1 minion. (Upgrades each turn!)
Prophet of the Boar2Quilboar23Taunt. After you play a Quilboar, get a Blood Gem.
Reef Riffer2NagaNaga11Spellcraft: Give a minion stats equal to your Tavern Tier until next turn.
Ripsnarl Captain2PiratePirate24Whenever a friendly Pirate attacks, give it +3 Attack.
Sellemental2ElementalElemental33When you sell this, get a 3/3 Elemental.
Shell Collector2NagaNaga43Battlecry: Get a Gold Coin.
Silver Goose2BeastBeast23Whenever this takes damage, summon a 2/2 Fledgling with Taunt.
Soul Rewinder2DemonDemon31After your hero takes damage, rewind it and give this +1 Health.
Tad2MurlocMurloc22When you sell this, add another random Murloc to your hand.
Tough Tusk2QuilboarQuilboar53After a Blood Gem is played on this, gain Divine Shield until next turn.
Twilight Emissary2DragonDragon33Taunt Battlecry: Give a friendly Dragon +2/+2.
Wanderer Cho2All431 Pass each turn is free. (1 left!)
Whelp Smuggler2Dragon25After a friendly Dragon gains Attack, give it +1 Health.
Accord-o-Tron3MechMech33Magnetic. At the start of your turn, gain 1 extra Gold.
Annoy-o-Module3MechMech24Magnetic Divine Shield Taunt
Bird Buddy3Beast24Avenge (1): Give your Beasts +1/+1.
Bristling Buffoon3QuilboarQuilboar34Whenever this takes damage, get a Blood Gem. (3 times per combat.)
Crow's Nest Sentry3PiratePirate42Battlecry: Give your other Pirates +4 Health.
Deadly Spore3All11Venomous
Deep Blue Crooner3NagaNaga22Spellcraft: Give a minion +1/+1 until next turn. Improve your future Deep Blues.
Deflect-o-Bot3MechMech32Divine Shield Whenever you summon a Mech during combat, gain +2 Attack and Divine Shield.
Diremuck Forager3MurlocMurloc34Start of Combat: Give a minion in your hand +2/+2, then summon it for this combat only.
Disguised Graverobber3UndeadUndead44Battlecry: Destroy a friendly Undead to get a copy of it.
Doting Dracthyr3DragonDragon43At the end of your turn, give your teammate's minions +1 Attack.
Electric Synthesizer3DragonDragon32Battlecry: Give your other Dragons +3/+2.
False Implicator3DemonDemon11At the end of your turn, consume a minion in the Tavern to gain its stats.
Fiery Felblood3ElementalElemental21Deathrattle: Minions in the Tavern have +2 Attack this game.
Gunpowder Courier3PiratePirate16After you spend 4 Gold, give your Pirates +1 Attack. (4 Gold left!)
Handless Forsaken3UndeadUndead21Deathrattle: Summon a 2/1 Hand with Reborn.
Jumping Jack3AllAll34The first time this is sold, Pass it instead.
Land Lubber3ElementalElemental45The Tavern offers an extra Tavern spell after each Refresh.
Mangled Bandit3QuilboarQuilboar33At the start of your turn, discard a spell to get 3 Blood Gems.
Monstrous Macaw3BeastBeast43After this attacks, trigger your left-most Deathrattle (except this minion's).
Orc-estra Conductor3All44Give a minion +2/+2 (Upgraded for each Orc-estra Conductor your team has played this game)
Phaerix, Wrath of the Sun3All31Divine Shield. Avenge (4): Give a random friendly minion Divine Shield.
Plunder Pal3PiratePirate22At the start of your turn, you and your teammate each gain 1 Gold.
Prickly Piper3QuilboarQuilboar51Deathrattle: For the rest of the game, your Blood Gems give an extra +1 Attack.
Puddle Prancer3MurlocMurloc33After this is Passed, gain +4/+4.
Putrid Pupil3UndeadUndead27After you summon 5 minions in combat, get a random Tavern spell. (7 left!)
Rampager3BeastBeast88Whenever this attacks, deal 1 damage to your other minions.
Roaring Rallier3DragonDragon26Whenever a friendly Dragon attacks, give it +3/+1.
Scourfin3MurlocMurloc33Deathrattle: Give a random minion in your hand +5/+5.
Shell Whistler3NagaNaga32Battlecry: Get a random Tavern spell from Tier 2.
Sleeping Sea Glass3ElementalElemental44Choose One – Double this minion's Attack; or Health.
Slimy Felblood3ElementalElemental34Battlecry: Minions in the Tavern have +2 Health this game.
Smoldering Gardener3DragonDragon15When you sell this, get a 2/1 Smolderwing with "Battlecry: Give a Dragon +5 Attack."
Sprightly Scarab3BeastBeast21Choose One – Give a Beast +1/+1 and Reborn; or +3/+3 and Taunt.
Tarecgosa3DragonDragon55This permanently keeps your enchantments from combat.
The Glad-iator3NagaNaga33Divine Shield. Whenever you cast a spell, gain +1 Attack.
Volcanic Visitor3NagaNaga33Spellcraft: Choose One – Give your minions +2 Attack until next turn; or +2 Health until next turn.
Warden of Old3NagaNaga22Spellcraft: Gain 1 Gold.
'Loc Prince4MurlocMurloc22Divine Shield dWhenever this gains stats, add +2/+2 to that amount (wherever this is).
Amber Guardian4DragonDragon33Start of Combat: Give another friendly Dragon +3/+3 and Divine Shield.
Anub'arak, Nerubian King4UndeadUndead43Deathrattle: Your Undead have +1 Attack for the rest of the game (wherever they are).
Assistant Guard4All23Battlecry: Give a minion Taunt. Then give your Taunt minions +2/+3.
Bannerboar4QuilboarQuilboar35At the end of your turn, play a Blood Gem on adjacent minions.
Bassgill4MurlocMurloc72Deathrattle: Summon the highest Health Murloc from your hand for this combat only.
Blade Collector4PiratePirate32Also damages the minions next to whomever this attacks.
Bream Counter4MurlocMurloc55While this is in your hand, after you play a Murloc, gain +3/+3.
Cadaver Caretaker4UndeadUndead44Deathrattle: Summon four 1/1 Skeletons.
Critter Wrangler4NagaNaga25Whenever you cast a spell on a minion, give it +2/+2.
Depraved Felfin4DemonDemon43After you Discover a minion, gain the stats of the other options.
Fairy Gillmother4MurlocMurloc15At the end of your turn, get a random Murloc.
Fearless Foodie4QuilboarQuilboar25Choose One – Your Blood Gems give an extra +1/+1 this game; or Get 4 Blood Gems.
Feisty Freshwater4ElementalElemental64Deathrattle: You and your teammate each gain two Refreshes that cost (0).
Gem Smuggler4QuilboarQuilboar34Battlecry: Play a Blood Gem on all your other minions.
Grave Narrator4UndeadUndead27Avenge (3): Your teammate gets a random minion of their most common type.
Grease Bot4MechMech25Divine Shield After a friendly minion loses Divine Shield, give it +2/+1 permanently.
Ice Fisher4PiratePirate33After you buy a minion, gain stats equal to its Tier.
Imposing Percussionist4DemonDemon44Battlecry: Discover a Demon. Deal damage to your hero equal to its Tier.
Inspiring Underdog4All21Battlecry: Give your minions of Tier 3 or lower +2/+1.
Karmic Chameleon4BeastBeast46Avenge (5): Transform into a copy if the minion to the left of this.
Lil' Rag4ElementalElemental44After you play an Elemental, give a friendly minion stats equal to the Elemental's Tavern Tier.
Living Azerite4ElementalElemental66Whenever you cast a Tavern spell, Elementals in the Tavern have +1/+1 this game.
Lovesick Balladist4PiratePirate34Battlecry: Give a Pirate +1 Health for each Gold spent this turn.
Magnanimoose4BeastBeast52Deathrattle: Summon a copy of a minion from your teammate's warband. Set its Health to 1 (except Magnanimoose).
Malchezaar, Prince of Dance4DemonDemon542 Refreshes each turn cost Health instead of Gold. (2 left!)
Mantid King4All33After your team Passes, randomly gain Venomous, Taunt, or Divine Shield until next turn.
Mirror Monster4AllAll44When you buy or Discover this, get an extra copy and Pass it.
Motley Phalanx4AllAll21Taunt. Deathrattle: Give a friendly minion of each type +2/+1 permanently.
Mummifier4UndeadUndead52Deathrattle: Give a different friendly Undead Reborn.
Peggy Sturdybone4PiratePirate42After a card is added to your hand, give another friendly Pirate +1/+1.
Persistent Poet4DragonDragon23Divine Shield. Adjacent Dragons permanently keep your enchantments from combat.
Prized Promo-Drake4DragonDragon54Start of Combat: Give your other Dragons +3/+3.
Prosthetic Hand4UndeadUndead31Magnetic, Reborn. Can Magnetize to Mechs and Undead.
Recycling Wraith4ElementalElemental54After you play an Elemental, your next Refresh costs (1) less.
Rendle the Mistermind4All45At the end of your turn, steal the highest Tier card from the Tavern.
Rylak Metalhead4BeastBeast53Taunt Deathrattle: Trigger the Battlecry of an adjacent minion.
Sin'dorei Straight Shot4All34Windfury. Divine Shield. Whenever this attacks, remove Reborn and Taunt from the target.
Sky Pirate Flagbearer4PiratePirate44Start of Combat: Give your other Pirates "Deathrattle: Summon a 1/1 Pirate. It attacks immediately."
Slippery Slider4NagaNaga55Spellcraft: Refresh the Tavern with an extra Tavern spell that cost (1) less.
Sly Raptor4BeastBeast13Deathrattle: Summon another random Beast. Set its stats to 7/7.
Snarling Conductor4QuilboarQuilboar45At the start of your turn, discard a spell to gain 4 Gold.
Soft-hearted Siren4NagaNaga36Whenever this takes damage, get a random Spellcraft spell. (3 times per combat.)
Storm Splitter4NagaNaga55Once per turn, after you Pass a Tavern spell, get a new copy of it.
Tavern Tempest4ElementalElemental22Battlecry: Get a random Elemental.
Thundering Abomination4UndeadUndead26Whenever you summon a minion in combat, give it +3/+3. If there's no space, gain +3/+3 permanently.
Treasure-Seeker Elise4All55After you Refresh 5 times, find the Golden Monkey! (5 left)
Trigore the Lasher4BeastBeast93Whenever another friendly Beast takes damage, gain +2 Health permanently.
Tunnel Blaster4All37Taunt. Deathrattle: Deal 3 damage to all minions.
Utility Drone4MechMech44At the end of your turn, give your minions +2/+1 for each Magnetization they have.
Wannabe Gargoyle4DragonDragon91Reborn. This is Reborn with full Attack.
Wildfire Elemental4ElementalElemental95After this attacks and kills a minion, deal excess damage to an adjacent minion.
Witchwing Nestmatron4All35Avenge (3): Add a random Battlecry minion to your hand.
Zesty Shaker4NagaNaga66Once per turn, when a Spellcraft spell is played on this, get a new copy of it.
Annoy-o-Troupe5MechMech36Taunt, Divine Shield Deathrattle: Summon three 1/2 Mechs with Taunt and Divine Shield.
Archimonde5DemonDemon67After your hero takes damage, rewind it and reduce the Cost of your next Tavern spell by (1).
Bongo Bopper5QuilboarQuilboar43At the end of your turn, get 2 Blood Gems and play 2 more on this.
Brann Bronzebeard5All24Your Battlecries trigger twice.
Carbonic Copy5ElementalElemental67Start of Combat: Summon a copy of this minion.
Catacomb Crasher5UndeadUndead510Whenever you would summon a minion that doesn't fit in your warband, give your minions +1/+1 permanently.
Champion of the Primus5UndeadUndead29Avenge (3): Your Undead have +1 Attack for the rest of the game (wherever they are).
Charging Czarina5MechMech53Divine Shield. Whenever you cast a Tavern spell, give your minions with Divine Shield +2 Attack.
Clunker Junker5MechMech45Battlecry: Choose a friendly Mech. Discover a Mech to Magnetize to it.
Corrupted Myrmidon5NagaNaga44Start of Combat: Double this minion's stats.
Cruise Controller5PiratePirate73Deathrattle: For the rest of this combat, after you summon a Pirate, give it +5 Attack.
Daggerspine Thrasher5NagaNaga48Whenever you cast a spell, gain Divine Shield, Windfury, or Venomous until next turn.
Disco Shuffler5DragonDragon43Choose One – Trigger a friendly minion's Battlecry; or Discover a Battlecry minion.
Drakkari Enchanter5All15Your end of turn effects trigger twice.
Ensorcelled Fungus5All24Has +2/+2 for each Tavern spell you've cast this game (wherever this is).
Flourishing Frostling5ElementalElemental21Has +2/+1 for each Elemental you've played this game (wherever this is).
General Drakkisath5DragonDragon28Battlecry: Add a 2/1 Smolderwing to your hand that gives another Dragon +5 Attack.
Glowscale5NagaNaga46Taunt Spellcraft: Give a minion Divine Shield until next turn.
Hot-Air Surveyor5QuilboarQuilboar58Blood Gems played from your hand cast an extra time.
Hunter of Gatherers5DragonDragon46After this gains Attack, give your minions +2 Health.
Insatiable Ur'zul5DemonDemon46Taunt. After you play a Demon, consume a minion in Bob's Tavern to gain its stats.
Interrogator Whitemane5All85Start of Combat: Give an enemy minion from Tier 5 or higher Taunt. It takes double damage this combat.
Iridescent Skyblazer5BeastBeast48Whenever a friendly Beast takes damage, give a friendly Beast other than it +1/+1 permanently.
Kangor's Apprentice5Mech36Deathrattle: Summon your first 2 Mechs that died this combat.
King Bagurgle5MurlocMurloc63Battlecry: Give your other Murlocs +3/+3.
Leeroy the Reckless5All62Deathrattle: Destroy the minion that killed this.
Lightfang Enforcer5All88At the end of your turn, give a friendly minion of each type +4/+4.
Lucky Egg5All22Battlecry: Discover a Golden Tier 3 minion to transform into.
Man'ari Messenger5DemonDemon85Battlecry: Minions in your team's Taverns have +1/+1 this game.
Mechanized Gift Horse5MechMech44Deathrattle: Summon two 2/2 Mechorses with "Deathrattle: Summon a 1/1 Mechapony."
Mirage Conjurer5DemonDemon44Choose One – Double the Attack of all minions in the Tavern; or Double their Health.
Moroes, Steward of Death5UndeadUndead42Reborn. Deathrattle: Give your Undead +2/+4.
Moss of the Schloss5ElementalElemental34When another friendly Elemental dies, gain its maximum stats. (Once per combat.)
Octosari, Wrap God5BeastBeast88Deathrattle: Summon a 8/8 Tentacle. (It gains +2/+2 permanently after you summon a minion in combat!)
Operatic Belcher5MurlocMurloc52Venomous. Deathrattle: Give a friendly Murloc Venomous.
Pilgrimp5DemonDemon351 Demon each turn costs Health instead of Gold to buy. (1 left!)
Primalfin Lookout5MurlocMurloc32Battlecry: If you control another Murloc, Discover a Murloc.
Prime Mate5BeastBeast39After a friendly Deathrattle minion dies, gain 1 Gold next turn.
Rapscallion Recruiter5PiratePirate93Deathrattle: Summon 3 Scallywags.
Record Smuggler5PiratePirate66At the start of your turn, gain 2 Gold. If you control at least three Pirates, gain 2 more.
Rodeo Performer5All34Battlecry: Discover a Tavern spell.
Salty Looter5PiratePirate55Has +1/+1 for each Pirate you've summoned this game (wherever this is).
Scrap Scraper5MechMech65Deathrattle: Get a random Magnetic Mech.
Spiked Savior5BeastBeast82Taunt. Reborn. Deathrattle: Give your minions +1 Health and deal 1 damage to them.
Support System5MechMech45At the end of your turn, give a minion in your teammate's warband Divine Shield.
Three Lil' Quilboar5QuilboarQuilboar33Deathrattle: Play 3 Blood Gems on your Quilboar.
Tichondrius5DemonDemon33After your hero takes damage, give your Demons +1/+1.
Tidemistress Athissa5NagaNaga27After you cast a spell, give three friendly Naga +1/+1.
Titus Rivendare5All17Your Deathrattles trigger an extra time.
Tortollan Blue Shell5All47If you lost your last combat, this minion sells for 5 Gold.
Transmuted Bramblewitch5ElementalElemental44When this attacks, set the defender's stats to 3/3. (Once per combat).
Well Wisher5All66Spellcraft: Pass a different non-Golden minion.
Yu'lon, Fortune Granter5DragonDragon88Start of Combat: Make your lowest-Tier minion Golden (except Yu'lon, Fortune Granter).
Admiral Eliza Goreblade6PiratePirate67Whenever a friendly Pirate attacks, give your minions +3/+1.
Archlich Kel'Thuzad6UndeadUndead108At the end of your turn, destroy the Undead to the left of this and resummon an exact copy.
Arid Atrocity6AllAll77Deathrattle: Summon a 7/7 Golem. Give it +7/+7 for each friendly minion type that died this combat.
Bristlebach6QuilboarQuilboar310Avenge (2): Play 2 Blood Gems on all your Quilboar.
Charlga6QuilboarQuilboar44At the end of your turn, play a Blood Gem on your other minions.
Choral Mrrrglr6MurlocMurloc66Start of Combat: Gain the stats of all the minions in your hand.
Colossus of the Sun6UndeadUndead99Divine Shield Reborn
Cultist S'thara6Demon123Stealth. Deathrattle: Summon your first Demon that died this combat with its maximum stats.
Elemental of Surprise6ElementalElemental88Divine Shield This minion can triple with any Elemental.
Eternal Summoner6UndeadUndead81Reborn. Deathrattle: Summon 1 Eternal Knights.
Famished Felbat6DemonDemon96At the end of your turn, your other Demons consume a minion in Bob's Tavern to gain its stats.
Fleet Admiral Tethys6PiratePirate56After you spend 9 Gold, get another random Pirate. (9 Gold left!)
Foe Reaper 40006MechMech69Also damages the minions next to whomever it attacks.
Ghoul-acabra6UndeadUndead413After a friendly Deathrattle minion dies, give your minions +2/+1 permanently.
Goldrinn, the Great Wolf6BeastBeast33Deathrattle: For the rest of this combat, your Beasts have +3/+3.
Hoarding Hatespawn6DragonDragon1010Start of Combat: Steal 10/10 from the highest Health enemy minion.
Indomitable Mount6BeastBeast36Deathrattle: Summon a random Beast from Tier 3, 4, and 5.
Kalecgos, Arcane Aspect6DragonDragon412After you trigger a Battlecry, give your Dragons +1/+1.
Mecha-Jaraxxus6MechMech315Battlecry: Add a random Mecha-Demon to your hand.
Mrglin' Burglar6MurlocMurloc88After you play a Murloc, give a friendly minion and a minion in your hand +4/+4.
Murky6MurlocMurloc33Battlecry: Give a friendly Murloc +3/+3 for each one you control.
Nalaa the Redeemer6All56Whenever you cast a Tavern spell, give a friendly minion of each type +2/+2.
One-Amalgam Tour Group6AllAll67Whenever you play a card, give friendly minions of its Tier or lower +1/+1.
Orgozoa, the Tender6Naga37Spellcraft: Discover a Naga.
Pokey Thornmantle6QuilboarQuilboar67At the start of your turn, your Blood Gems give an extra +1/+1 this game.
Polarizing Beatboxer6MechMech510Whenever you Magnetize another minion, it also Magnetizes to this.
Rock Rock6ElementalElemental55After you play an Elemental, give your minions +2 Attack. (Swaps to Health next turn!)
Slitherspear, Lord of Gains6NagaNaga46At the end of your turn, give your other Naga +1/+1 for each different spell you've cast this turn.
Sun Screener6All101Start of Combat: Give you and your opponent's 3 left-most minions Divine Shield.
Tea Master Theotar6All88After you play a minion with no minion type, give 3 friendly minions of different types +4/+4.
Warpwing6DragonDragon124Immune while attacking.
Whirling Lass-o-Matic6MechMech74Divine Shield. Windfury. Whenever this attacks, get a random Tavern spell.
Young Murk-Eye6MurlocMurloc85At the end of your turn, adjacent minions trigger their Battlecries.
Captain Sanders7PiratePirate77Battlecry: Make a friendly minion Golden.
Champion of Sargeras7DemonDemon1010Minions in the Tavern have +10/+10.
Granite Guardian7ElementalElemental128Taunt. Whenever this is attacked, reduce the attacker's Health to 1.
King Varian7All99When you sell this, Discover two tier 6 minions.
Moira Bronzebeard7All39Your Battlecries and Deathrattles trigger twice.
Obsidian Ravager7DragonDragon77Whenever this attacks, deal damage equal to its Attack to the target and an adjacent minion.
Papa Bear7BeastBeast88Whenever you summon a Beast, give it +8/+8.
Recurring Nightmare7UndeadUndead85Deathrattle: Give a different friendly Undead "Deathrattle: Summon a Recurring Nightmare."
Sandy7All11Start of Combat: Transform into a copy of your teammate's highest Health minion.
Sanguine Champion7QuilboarQuilboar183Battlecry and Deathrattle: Your Blood Gems give an extra +1/+1 this game.
Sea Witch Zar'jira7NagaNaga45Spellcraft: Choose a different minion in the Tavern to get a copy of.
The Boommobile7MechMech1212Magnetic, Reborn, Divine Shield, Taunt, Windfury
Tide Oracle Morgl7MurlocMurloc110Poisonous. When this attacks and kills a minion, give its maximum stats to a minion in your hand.

Buddies


Buddies
Name Tier Type Attack Health Text
Coilfang Elite1Naga32After a Spellcraft minion appears in Bob's Tavern, get a copy of its spell.
Enhance-o Medico1Mech22Minions in Bob's Tavern with Taunt, Reborn, Windfury, or Divine Shield have +2/+2 for each.
Flight Trainer122Your flightpaths trigger twice.
Lei Flamepaw124'Power of the Storm' offers 3 options instead of 2.
Mawsworn Soulkeeper1Undead22Deathrattle: Summon 3 random Tier 1 minions.
Pigeon Lord134Your Refreshes cost (0) while Bob's Tavern doesn't have the minion type of your Hero Power.
SI:7 Scout122After you buy a minion, gain +1/+1.
Apostle of Galakrond224Battlecry: Replace minions in Bob's Tavern with ones of a higher Tavern Tier.
Asher the Haberdasher222After you sell a minion, gain a +1/+1 hat that passes to a friendly minion when sold.
Baby Elekk2Beast22After you play a minion with Attack equal to its Health, gain +2/+2.
Crazy Monkey2Beast44After you feed a minion a Banana, give it +1/+1.
Dagwik Stickytoe2Pirate55At the end of your turn, give a random friendly Golden minion +5/+5.
Eclipsion Illidari263Your first minion that attacks has "Immune while Attacking" for one attack only.
Jandice's Apprentice244After you swap minions, give them stats equal to your Tavern Tier.
Karl the Lost234After you use your Hero Power, give your Divine Shield minions +2 Attack.
Many Whelps2Dragon42Whenever you summon a Whelp, gain +2/+2 permanently.
Nightmare Ectoplasm243When you 'Devour' this, spit its stats onto 2 extra minions.
Sous Chef2Murloc25You can use your Hero Power an extra time each turn.
Spirit Raptor232After you call upon a new Element, this remembers it. Deathrattle: Call upon those Elements.
Sr. Tomb Diver251Taunt Deathrattle: Make your right-most minion Golden.
Tamuzo2Beast44Avenge (2): Upgrade 'Tentacular' by +1/+1.
Tentacle of C'Thun233After a different friendly minion gains stats, gain +1/+1 until your next turn.
Veranus, Stormlord's Mount2Dragon52At the end of your turn, transform the minion to the left of this into one from a tier higher (up to Tier 7!)
Watfin2Beast25After you guess correctly with 'Detective for Hire', get a plain copy of the minion.
Akali, Rock Rhino3Beast33At the end of every 2 turns, get a plain copy of the left-most card in your hand.
Arfus3Undead|Beast63After a friendly minion is Reborn, give it this minion's Attack.
Bilgewater Mogul363Choose One - Give a minion +1 Attack for each Gold you've spent this turn; or +1 Health.
Brann's Epic Egg303Taunt. Deathrattle: Summon and get a random Battlecry minion.
Frostwolf Lieutenant374Avenge (2): Minions in Bob's Tavern have +1 Attack for the rest of the game.
Icesnarl the Mighty3Beast52After a friendly minion kills an enemy, gain +1 Health permanently.
Jr. Navigator344Battlecry: Reduce the Cost of 'Lead Explorer' by (2).
Kil'rek3Demon36Taunt Deathrattle: Add a random Demon to your hand.
Lil' K.T.3Undead54At the start of your turn, get a plain minion from your lowest Health opponent's warband.
Living Nightmare3Undead64After you buy a minion, minions in Bob's Tavern have +2/+1 this turn.
Loyal Henchman346After you kill a second minion each combat, get a plain copy of it.
Shadow Warden366Battlecry: Your next Hero Power makes the target Golden.
Shady Aristocrat333When you sell this, Discover a Quest. Complete it to get an 8-Gold Coin Pouch.
Sklibb, Demon Hunter344After you buy a card, your next Refresh costs (0).
Snack Vendor332At the end of your turn, give your Tier 3 minions +1/+2.
Solemn Serenader3Undead43After you use your Hero Power on a minion, it gains half this minion's Attack. (Swaps to Health next turn!)
Sparkfin Soothsayer3Murloc43Battlecry: Transform minions in Bob's Tavern into Murlocs of the same Tavern Tier.
Spirit of Air3Elemental64Deathrattle: Give a random friendly minion Windfury, Divine Shield, and Taunt.
Stormpike Lieutenant347Avenge (2): Minions in Bob's Tavern have +1 Health for the rest of the game.
Street Magician335At the end of your turn, cast a random Secret.
Thawed Champion357At the end of your turn, add a random Frozen minion from Bob's Tavern to your hand.
Varden's Aquarrior3Elemental36'Twice as Nice' also gives both minions stats equal to your Tavern Tier.
Warden Thelwater324At the start of your turn, add your next opponent's Buddy to your hand.
Weebomination366Battlecry: Give a minion +1 Health for each Health your hero is missing.
Baby N'Zoth484Battlecry: Make a friendly Deathrattle minion Golden.
Baby Y'Shaarj466Whenever you summon a minion of your current Tavern Tier, give it +4/+4.
Barov's Apprentice454After you play a Coin, gain 1 Gold.
Burth456Whenever you Discover a minion, give it +4/+4 and upgrade this by +1/+1.
Captain Fairmount475Choose One - 'Conviction' gives an additional +2 Attack for the rest of the game; or +2 Health.
Chromie466Minions in Bob's Tavern have +1/+1 for each time it was Refreshed this turn.
Crabby4Beast23After your Hero Power fires, give adjacent minions stats equal to the damage dealt.
Crimson Hand Centurion475After 'Verdant Spheres' triggers, give your hand and board +1/+1.
Elder Taggawag444Start of Combat: If you control 4 minions with different types, gain your minions' highest Attack and Health.
Elementium Squirrel Bomb4Mech44Deathrattle: Deal 2 damage to a random enemy minion for each of your Mechs that died this combat.
Faceless One411When you sell this, get the Buddy of your teammate's Hero Power.
Festergut4Undead62Deathrattle: Summon a random Undead Creation.
Halfus the Mighty455At the start of your turn, Discover a minion of your Tier. (50% chance to Pass it!)
Halfus the Wise455At the start of your turn, Discover a Tavern spell of your Tier. (50% chance to Pass it!)
Hunter of Old453At the start of your turn, add your last opponent's Buddy to your hand.
Lucifron465Your end of turn effects trigger an extra time.
Maxwell, Mighty Steed4Beast11When you sell this, get the Buddy of your Hero Power.
Mishmash4All44Whenever your Amalgam gains stats, this gains them too.
Monstrosity4014After a friendly minion dies, gain its Attack.
Nexus Lord466'Arcane Alteration' replaces with a card from one Tier higher.
Phyresz4Elemental33Battlecry: Discover a plain copy of a different minion that you have exactly one of.
Reliquary Attendant4Elemental74Once per turn, after you cast a Tavern spell, get a new copy of it.
Sinestra4Dragon26Whenever a friendly minion gains Attack during combat, give it +1 Health permanently.
Snow Elemental4Elemental54Bob always offers an extra Frozen Elemental whenever the Tavern is Refreshed.
Titanic Guardian452Whenever a different friendly minion gains Health, this gains it too.
Unearthed Underling4Undead55Whenever your hero takes damage, rewind it and gain stats equal to that amount.
Valithria Dreamwalker4Dragon64Whenever a Dragon enters your warband or the Tavern, gain +1/+1.
Waxadred, the Drippy4Elemental|Dragon75Battlecry: Refresh Bob's Tavern with the highest Tier minion from each opponent's warband.
Acolyte of Yogg-Saron5Murloc64At the start of every turn, spin the Wheel of Yogg-Saron.
Baby Kodo5Beast36Battlecry: Refresh Bob's Tavern with a minion of each Tavern Tier.
Clockwork Assistant5Mech33Battlecry: Discover a minion from a higher Tavern Tier.
Dranosh Saurfang566After you buy a minion, gain its stats.
Evergreen Botani597At the end of your turn, add a random minion of your Tavern Tier to your hand.
Lantern Tender564At the end of your turn, get 2 'Lantern Lights' that give a minion stats equal to your Tier.
Magnus Manastorm544After you buy a minion, add one of the same Tavern Tier to Bob's Tavern.
Mister Chu556Once per turn, after you Pass a minion, get a plain copy of it (except Buddies).
Muckslinger555Battlecry: Get a random Battlecry minion.
Raging Contender554After you use 'Trash for Treasure', gain Gold equal to the removed minion's Tavern Tier.
Shadowy Construct5Undead55Deathrattle: Give this minion's maximum stats stats to another friendly minion.
Sharkbait5Beast42Battlecry: Refresh your Hero Power.
Shining Sailor5Pirate47After you buy 2 Pirates, gain +1/+1 and add a Pirate to the Tavern.
Sub Scrubber5Mech66After you play a Mech, gain +2/+2.
Submersible Chef543Battlecry: Add a random Tier 1, 3, and 5 minion to your hand.
Talent Scout544Battlecry: Make a Buddy Golden.
Ticket Collector566When you sell this, Discover a Darkmoon Prize from the next Tier.
Tuskarr Raider5Pirate44Battlecry: Give a minion +1/+1 for each Pirate you played this game.
Vaelastrasz5Dragon66Battlecry and Start of Combat: Give your other minions +3/+3.
Wandering Treant527Whenever a friendly Taunt minion is attacked, give your minions +1 Attack permanently.
Box Cars6Mech66At the start of your turn, roll a 6-sided die. Discover a Tavern spell of that Tier.
Death's Head Sage6Undead|Quilboar37After you get a Blood Gem, get an extra one.
Glorious Gloopling661At the start of your turn, get a plain copy of your teammate's highest-Tier minion (except Buddies).
Imperial Defender6Naga48Whenever you cast a Spellcraft spell on a different friendly minion, you also cast it on this.
Master Gadrin676Minions targeted by 'Spirit Swap' also gain each other's Health.
Nathanos Blightcaller6Undead66Battlecry: Remove a friendly minion. Give its stats to its neighbors.
Piloted Whirl-O-Tron6Mech64Start of Combat: Copy all other friendly minions' Deathrattles (except Piloted Whirl-o-Tron).
The Nine Frogs6Beast99After you buy a minion, get a random Tavern spell from the same Tier. (9 left!)

Anomalies

One anomaly is randomly choosen from the pool of active anomalies before the hero selection and will apply to all players for the remainder of the whole game. The anomaly called Secrets of Norgannon is five times as likely to be selected as any other anomalies. Which means with currently 57 different anomalies active any anomaly would have a chance of 1.75% to be active, but due to this special rule 'Secrets' has a 5/61 or 8.20% chance and any other anomaly a 1/61 or 1.64% chance to show up. Three new anomalies will be added to the pool every week and feature an increased appearance rate until the next release.

Depending on the anomaly, some heroes, minion types or even single minions can be banned. There is also a system in place to increase the chances of more complex anomalies for high MMR lobbies (~6000 or more).

Anomalies
Name Text
A Faire RewardInstead of a minion, Triple Rewards Discover a Tier _ Darkmoon Prize.
Anomalous BribeAfter you sell a minion, give its stats to a minion in the Tavern.
Anomalous EvidenceAt the start of your turn, choose from 2 new Quest Rewards.
Anomalous TwinStart of combat: Summon a copy of your highest-Health minion.
Anomalous WisdomballStarting on Turn 6, you occasionally get helpful Refreshes!
Anti-Gravity StadiumMinions in the Tavern have their Attack and Health swapped.
Audience's ChoiceAt the start of each turn, one player chooses a card of ANY Tier for ALL players to get at end of turn.
Big LeagueOnly Tavern Tiers 3, 4, 5, and 6 exist. Start with 10 extra Armor.
Blessed or BlightedStart of Combat: Give your left-most minion Divine Shield and your right-most minion Reborn.
Blood of SargerasAt the start of your turn, set your hero's Health to 12.
Bring Home the BaconStart with two upgrading Piggy Banks. Break them open to gain Gold!
Bring in the BuddiesBuddies are in the Tavern.
Curse of AggramarStart at 5 Health and 5 Gold. Your hero can only take 1 damage at a time.
Deep Blue SoonerAt the start of your turn, get 2 temporary 'Deep Blues'. They give a minion more stats each time.
Denathrius' Anima ReservesQuests and Rewards are in this game. All heroes are Sire Denathrius.
Double HeaderThe first time you buy a minion each turn, get an extra copy of it.
Echoes of ArgusYour Battlecries and Deathrattles trigger an extra time.
Eleventh HourThe first time your hero takes fatal damage, prevent it and gain 11 Gold next turn instead.
Eonar's Overgrown ArenaAt the start of your turn, give minions in the Tavern +1/+1 for the rest of the game.
Everything's on Fire!At the start of the game, take 25 damage. After another hero dies, regain 5 Health.
False IdolsYou only need 2 copies of a minion to make it Golden. Instead of a Triple Reward, get a Gold Coin.
Feline FortuneAfter another hero dies, Discover a minion from their warband. It keeps enchantments.
Finicky HourglassStart at Tavern Tier 2.
Fortitude of Khaz'gorothAt the end of your turn, set your left and right-most minions' Health to the higher of the two.
Gladiator's SpoilsAfter you win a combat, Discover a minion of your Tier. Otherwise, get a random one of a Tier lower.
Golganneth's TempestMinions cost 2 Gold. You cannot Refresh the Tavern. It Refreshes itself after you buy a minion.
Grapnel of the TitansThe first minion you buy each turn is free.
How to Even??Only Tavern Tiers 2, 4, and 6 exist. Triple rewards Discover a minion of your Tier.
Little LeagueOnly Tavern Tiers 1, 2, 3, and 4 exist.
Match FixingGuess which player will win your next combat. If you're correct, get 3 Gold Coins.
Might of Khaz'gorothAt the end of your turn, set your left and right-most minions' Attack to the higher of the two.
Mimiron's Clockwork StadiumYou cannot upgrade the Tavern with Gold. It upgrades itself every 2 turns. (2 turns left!)
Money MatchStart at 10 Gold.
Nguyen's Shifting DisksAll heroes are Master Nguyen.
No Face, No CaseEvery 4 turns, Get a 'Faceless Manipulator' that copies a minion of your choice.
No Place Like HolmesEach turn, look at 2 minions. Guess which one your next opponent had last combat for a Coin.
Oops, All _______!Only minions of this type and Neutrals are in the Tavern.
Overseer's OrbAfter you upgrade the Tavern, Refresh it with minions of your most common type.
Packed StandsThe Tavern always has 7 minions
Path of the Treasure-SeekerAfter you Refresh 5 times, find the Golden Monkey! (5 left!)
Perfected AlchemyStart with a 'Goldenizer' that makes a friendly minion Golden.
Prudence of AmitusUnspent Gold carries over to your next turn. If you saved at least 5, gain 1 extra.
Reckless EnhancementMinions in the Tavern each randomly gain Taunt, Windfury, Divine Shield, or Reborn.
Secrets of NorgannonTavern Tier 7 exists. Start with 10 extra Armor.
Shackles of the PrimusAfter each combat, remove your warband. At the start of your turn, triple your Gold.
Summoning of ChampionsAt the start of the game, all players Discover a Tier 6 minion from the same choices.
Tavern SpecialAll minion types are in the Tavern. It always has 7 minions.
Temperance of Aman'ThulStart at Tavern Tier 4. Gain 10 extra Gold on your first turn only.
The Golden ArenaALL minions are Golden, but you do not get Triple Rewards.
The Keys to VictoryAfter you play a minion, give your other minions +1/+1 for each Keyword they share with it.
The Yogg-iseumAt the start of each turn, spin the SAME Wheel of Yogg-Saron.
Treasure HoardOn Turn 6, Discover a Golden Tier 4 minion. (5 turns left!)
Uncompensated UpsetStart at 1 Gold. Minions cost (1) but sell for (0). Upgrading the Tavern costs (2) less.
Up-PrizingAfter you upgrade the Tavern, Discover a Tier 1 Darkmoon Prize. (Improves in 3 turns!)
Valuation InflationTavern Tier 1 does not exist. Minions cost gold equal to their Tavern Tier.
What Are the Odds?Only Tavern Tiers 1, 3, and 5 exist. Triple rewards Discover a minion of your Tier.
Wisdom of UlduarAt the end of every 3 turns, set your right-most minion's stats to 15/15. (3 turns left!)

Spells

One spell from your Tier or lower will be present in the Tavern on each refresh. The cost to buy them varies from 1 to 7 Gold. While some spells like Unmasked Identity can have a huge impact on the outcome of your next fight, cheaper ones like Tavern Coin or Careful Investment are a good alternative to rolling your last couple of Gold away, at the end of your Tavern phase.

There is also one specific spell for each minion type (for example Guzzle the Goop), which will only be available if the minion type is active for the given Battlegrounds game.

There a few spells exlusive to Duos mode (like Portal in a Bottle) which support the Pass mechanic. The appeareance rate of these spells is increased by 50%.


Spells
Name Text
FortifyGive a minion +3 Health and Taunt.
Pointy ArrowGive a minion +4 Attack.
Tavern CoinGain 1 Gold.
Tavern Dish BananaGive a minion +2/+2.
Them ApplesGive minions in the Tavern +1/+2.
Enchanted LassoSteal a random minion from Bob's Tavern.
Recruit a TraineeGet a random Tier 1 minion.
Careful InvestmentGain 2 Gold next turn.
Lantern LightGive a minion stats equal to your Tier.
Chef's ChoiceChoose a minion. Get a different minion of the same type.
Cry FoulGet a plain copy of a random minion from your last opponent's warband.
Leaf Through the PagesYour next three Refreshes cost (0).
Recruitment ProgramGet a random minion of your teammate's most common minion type, then Pass it.
Shiny RingGive your minions +1/+1.
Hasty ExcavationGain 1 Gold. This costs Health to buy instead of Gold.
Strike OilIncrease your maximum Gold by 1.
Fleeting VigorStart of Combat: Give your minions +2/+1.
OverconfidenceIf you win your next combat, gain 3 Gold. If you tie, gain 1.
Reckless InvestmentGain 3 Gold. Next turn, lose 2 Gold.
Robust EvolutionChoose a minion. Transform it into a random minion of a higher Tier. It keeps its stats.
Tricky TrousersGive a minion +1/+2 and Taunt. If it already has Taunt, remove it.
Catch!Give your minions +2 Attack. (Upgrades by +2 Attack after this is Passed!)
Staff of EnrichmentMinions in the Tavern have +1/+2 this game.
Echoing RoarGive a friendly minion "At the end of your turn, gain +2/+2."
Natural BlessingChoose a minion. Give all minions that share a type with it +2/+2.
Planar TelescopeDiscover a minion of your most common type.
Boon of BeetlesWhen you have space in combat, summon a 10/10 Beetle with Taunt.
Gem ConfiscationPlay 2 Blood Gems on a friendly minion. It steals all Blood Gems from its neighbors.
Ritual of GrowthReplace all cards in the Tavern with ones of a Tier higher.
Spitescale SpecialGet 3 random Spellcraft spells.
Toxic TumbleweedStart of Combat: Summon a 1/1 Tumbling Assassin with Venomous. It attacks immediately.
Brann's BlessingYour Battlecries trigger twice until next turn.
Contracted CorpseDiscover a Deathrattle minion.
Defender's RitesGive a friendly minion +8/+8 and Taunt.
Hired HeadhunterDiscover a Battlecry minion.
Misplaced Tea SetGive a friendly minion of each type +3/+3.
Portal in a BottlePass a non-Golden minion.
Scavenge for PartsAt the end of your turn, get a random Magnetic minion. Lasts 3 turns.
Titus' TributeYour Deathrattles trigger twice until next turn.
Cloning ConchGet a random Murloc and a copy of it.
Guzzle the GoopAt the end of your turn, give your Dragons +4 Attack. Lasts 3 turns.
Suspicious StimulantChoose a minion in the Tavern. Lock it in your hand for 1 turn and double its stats.
Plunder SeekerSteal a random card from the Tavern for each Pirate you control.
FluiditySwap a friendly non-Golden minion with a random one in the Tavern.
ButcheringDestroy a friendly Undead. Your Undead have extra Attack equal to its Tier this game.
Armor StashSet your Armor to 5.
Buddy UpDiscover a Buddy.
Channel the DevourerRemove a minion. Give its stats to a random friendly minion.
Dreamer's EmbraceTrigger a friendly minion's Battlecry.
Primal StaffYour end of turn effects trigger twice this turn.
Unmasked IdentityDiscover a new Hero Power.
Upper HandStart of Combat: Set a random enemy minion's Health to 1.
Corrupted CupcakesChoose a friendly Demon. It consumes 3 random minions in the Tavern to gain their stats.
Jaws of FateSpin the Wheel of Yogg-Saron.
Golden TouchMake a random minion in the Tavern Golden.
Top of the BeanstalkDiscover a minion from Tavern Tier 6.
Eyes of the Earth MotherChoose a friendly minion from Tier 4 or below. Make it Golden.
Lost Staff of HamuulChoose a minion. Refresh the Tavern with minions of that type.
Perfect VisionSet a minion's stats to 20/20.
Saloon's FinestRefresh the Tavern with Tavern spells.
Azerite EmpowermentGive your minions +4/+4.
Sacred GiftGive a minion Divine Shield.

Trinkets

Trinkets are special passive power-ups that you buy with Gold and use for the rest of the game. Trinkets are offered twice per game: on turns 6 (8 Gold) and 9 (10 Gold). Each offering, you will get 4 Trinkets to choose from, influenced by your hero, the minion types in the game, and your current warband. In total, there are 71 Lesser Trinkets (turn 6) and 78 Greater Trinkets (turn 9). Some Trinkets have a Lesser and a Greater version, letting you diversify or double-up on their effects.


Trinkets
Name Text
Artisanal UrnYour Undead have +3 Attack.
Bob-bleheadThe Tavern no longer offers cards from Tier 1 or Tier 2.
Dalaran Cheese WheelMinions in the Tavern have +1/+1. Upgrades every 5 times you Refresh.
Demonblood GourdSpellcraft: Choose a friendly minion. It consumes a random minion in the Tavern to gain its stats.
Investment ContractAfter you Pass, reduce the Cost of upgrading the Tavern by (1).
Ship in a BottleStart of Combat: Get and summon a random Pirate. It attacks immediately.
Smuggler PortraitGet a ‘Whelp Smuggler'. Your Whelp Smugglers are Dragons.
Azeroth Model GlobeAt the start of every 2 turns, Discover a Tier 6 minion.
Blingtron's SunglassesAfter you summon a Mech in combat, give a friendly Mech Divine Shield.
Booty Bay BrewWhenever you spend Gold, give a friendly Pirate +1/+2.
Burgling ClawAt the start of your turn, get a plain copy of the highest Tier minion in your last opponent's warband.
Dragonwing GliderWhenever you play a card, give a friendly Dragon +3 Attack.
Glowing GauntletMinions in the Tavern have +3/+3.
Goldenizer SupplyAt the end of every 3 turns, get a Goldenizer.
Goose PortraitGet a 'Silver Goose'. After you summon 3 Silver Fledglings, get a Lucky Egg.
Great Boar StickerYour Blood Gems give an extra +3 Attack.
Innkeeper's SteinThe Tavern offers an extra minion of a higher Tier whenever it is Refreshed.
Kaboom Bot PortraitGet a ‘Kaboom Bot'. Your Kaboom Bots' Deathrattles deal 8 extra damage.
Marine SignetAfter you play 4 minions, get a random Tier 1 Tavern spell and upgrade this.
Nerglish PhrasebookAfter you play a minion, give the left-most minion in your hand +3/+2.
Souvenir StandWhen you buy your Greater Trinket, this transforms into a copy of it.
Alliance KeychainThe first time a friendly minion dies each combat, give its maximum stats to a random friendly minion.
Bartend-o-Tron's OilcanReduce the Cost of upgrading the Tavern by (3). At the start of your turn, repeat this.
Belcher PortraitGet an ‘Operatic Belcher'. Whenever a friendly minion loses Venomous, it gains +3/+3 permanently.
Book of MedivhDiscover a Tavern spell. At the start of each turn, Discover another.
Ceremonial SwordWhenever a friendly minion attacks, give it +4 Attack.
Colorful CompassGet a random . At the start of each turn, get another.
Deathly PhylacteryDiscover a Deathrattle minion. Your first Deathrattle each combat triggers an extra time.
Electromagnetic DeviceDiscover a Magnetic minion. Whenever you Magnetize a minion, give it +2/+2.
Feral TalismanYour minions have +2/+1.
Goblin WalletAt the end of each turn, increase your Maximum Gold by 1.
Holy MalletStart of Combat: Give your left and right-most minions Divine Shield.
Kodo Leather PouchAfter you buy a card, give two random friendly minions +2/+1.
Lorewalker ScrollWhenever you cast a spell on a minion, give it +2/+1.
Lucky TabbyAfter 6 friendly minions die, get a random Beast.
Nomi StickerAfter you play an Elemental, Elementals in the Tavern have +1/+1 this game.
Primordial TerrariumAfter you play an Elemental, your next Tavern spell costs (1) less.
Quilligraphy SetAvenge (4): Your Blood Gems give an extra +1 Health this game.
Replica CathedralYour first spell each turn casts twice.
Rusty TridentStart of Combat: Give your Naga, “Deathrattle: Get a random Spellcraft spell.”
Shaman Prayer BeadsAfter you buy 2 Battlecry minions, get a random Battlecry minion.
Staff of the ScourgeAvenge (5): Give a random friendly minion Reborn.
The Eye of DalaranWhenever a friendly minion with no type dies, get a random Tavern spell.
Token of the Old GodsSpellcraft: Choose a minion. Then choose a minion from a Tier higher to transform it into.
Trip VouchersIn 2 turns, choose a Greater Trinket to buy and replace this.
Valorous MedallionStart of Combat: Give your minions +2/+2.
Empowered MirrorBecome a copy of your teammate's Lesser Trinket.
Fishy StickerGet a Fish of N'Zoth that copies Deathrattles.
Fungalmancer StickerAfter you sell 5 minions, get a random Murloc.
Hoggy BankStart of Combat: Give your Quilboar “Deathrattle: Get a Blood Gem”.
Lava LampAfter you sell 5 minions, get a random Elemental.
Rockin' Music BoxGet a random Battlecry minion. At the start of each turn get another.
Tiger CarvingWhenever a friendly minion takes damage, give a random friendly minion +2 Attack permanently.
Training CertificateStart of Combat: Double the stats of your two lowest-Attack minions.
Windrunner NecklaceYour left-most minion in combat has +8 Attack in combat.
Bottle StickerGet a 'Portal in a Bottle'. At the start of each turn, get another.
Charging StaffAt the end of each turn, give your minions with Divine Shield +3 Attack.
Comfy CoffinAfter you cast a Tavern spell, your Undead have +1 Attack this game (wherever they are).
Common ThreadPass a copy of the first card you buy each turn.
Felblood PortraitGet a 'Slimy Felblood.' Your Fiery and Slimy Felbloods give Attack and Health.
Mystery CubeChoose from 2 new Lesser Trinkets to replace this for free. At the start of each turn, repeat this.
Rewinder PortraitGet a 'Soul Rewinder' and a 'Wrath Weaver'. Your Soul Rewinders also gain Attack.
Summoning SphereStart of Combat: Summon a copy of your teammate's highest Health minion.
Automaton PortraitGet an ‘Ancestral Automaton'. Start of Combat: Summon an Ancestral Automaton.
Charm of GenerosityAfter your team Passes, give your minions +2 Attack.
Orc-estra PortraitGet an 'Orc-estra Conductor'. At the start of each turn, get another.
Reflective PendantGet a plain copy of a minion you control. At the start of each turn, repeat this.
Tickatus StickerDiscover a Tier 3 Darkmoon Prize. At the start of every 3 turns, repeat this.
Yogg-Tastic PastrySpin the Wheel of Yogg-Saron. At the start of each turn, spin it again.
Eternal PortraitGet an ‘Eternal Knight'. Start of Combat: Give your Eternal Knights Taunt and Reborn.
Bleeding HeartAvenge (6): Summon and get a random Undead.
Artisanal UrnYour Undead have +8 Attack.
Belcher PortraitGet an ‘Operatic Belcher'. Whenever a friendly minion loses Venomous, it gains +12/+12 permanently.
Bob's Tip JarGain 4 Gold. Increase your maximum Gold by 4.
Bronze TimepieceStart of Combat: Set each of your minions' Attack and Health to the higher of the two.
Bronzebeard PortraitGet a ‘Brann Bronzebeard'. Your Brann Bronzebeards are both Murlocs and Dragons.
Darnassus PieMinions in the Tavern have +1/+1 for each minion you've sold this turn.
Devourer StickerGet a ‘Channel the Devourer'. At the start of each turn, get another.
Enforcer PortraitGet a ‘Lightfang Enforcer'. Your Lightfang Enforcers have all minion types.
Essence of DreamsGet a ‘Dreamer's Embrace'. At the start of each turn, get another.
Glowing GauntletMinions in the Tavern have +8/+8.
Glowscale PortraitGet a ‘Glowscale'. Your first Spellcraft enchantment each turn is permanent.
Mug of the SireWhenever you would summon a minion that doesn't fit in your warband, give your minions +5 Attack.
Nether PendantMinions in the Tavern have +1/+1. Upgrades every 4 times your hero takes damage.
Precious PearlSpellcraft: Give a minion +30/+30 until next turn.
Tinyfin OnesieStart of Combat: Your left-most minion gains the stats of the highest Health minion in your hand.
Azerite PortraitGet a ‘Living Azerite'. Your Living Azerites also give stats to friendly Elementals.
Charging StaffAt the end of each turn, give your minions with Divine Shield +7 Attack.
Dragonwing GliderWhenever you play a card, give a friendly Dragon +8 Attack.
Elementium ChestEach combat, after 2 friendly Pirates attack, gain 1 Gold next turn.
Feral TalismanYour minions have +6/+4.
Manipulator PortraitGet a Faceless Manipulator.
Promo PortraitGet a 'Prized Promo Drake'. Your first Start of Combat effect each combat triggers an extra time.
Reinforced ShieldWhenever you summon a minion, give it Divine Shield. (4 times per combat.)
Booty Bay BrewWhenever you spend Gold, give a friendly Pirate +3/+4.
Colorful CompassGet 2 random . At the start of each turn, get 2 more.
Conductor PortraitGet a ‘Snarling Conductor'. Whenever you discard a card, play a Blood Gem on all your minions.
Dalaran Cheese WheelMinions in the Tavern have +2/+2. Upgrades every 5 times you Refresh.
Fancy SpellbookAfter you spend 7 Gold, get a random Tavern spell.
Horde KeychainYour minions from Tier 3 or lower have +7/+5.
Kodo Leather PouchAfter you buy a card, give a random friendly minion +4/+4.
Lorewalker ScrollWhenever you cast a spell on a minion, give it +5/+5.
Nazjatar PostcardAfter you play a non-Naga minion, get a random Spellcraft spell.
Nomi StickerAfter you play an Elemental, Elementals in the Tavern have +2/+2 this game.
Peacebloom CandleThe first two Tavern spells you buy each turn are free.
Quilligraphy SetAvenge (4): Your Blood Gems give an extra +1/+1 this game.
The Eye of SargerasEvery fourth card you buy costs Health instead of Gold.
Tiger CarvingWhenever a friendly minion takes damage, give a random friendly minion +4 Attack permanently.
Twin Sky LanternsWhen you have space, summon a copy of the first minion you summon each combat.
Blood Golem StickerWhenever a friendly Quilboar dies, summon a Golem with stats equal to its Blood Gems. (2 times per combat.)
Designer EyepatchYou only need 2 copies of a Pirate to make it Golden.
Empowered MirrorBecome a copy of your teammate's Greater Trinket.
Exquisite DishwareAt the end of each turn, get a random minion of each different type you control.
Great Boar StickerYour Blood Gems give an extra +2/+2.
Jarred FrostlingStart of Combat: Give 2 friendly Elementals ‘Deathrattle: Summon a Flourishing Frostling'.
Magic Road SignAfter you sell your first minion each turn, Pass it.
Mecha-Jaraxxus StickerGet 2 random Magnetic Mecha-Demons. At the start of each turn, get 2 more.
Nerglish PhrasebookAfter you play a minion, give the left-most minion in your hand +5/+5.
Valorous MedallionStart of Combat: Give your minions +6/+6.
Windrunner NecklaceYour left-most minion in combat has +15 Attack in combat.
Balladist PortraitGet a ‘Lovesick Balladist'. At the start of each turn, get another. Your Lovesick Balladists also give Attack.
Book of MedivhDiscover 2 Tavern spells. At the start of each turn, Discover 2 more.
Fishy StickerStart of Combat: Summon a Golden Fish of N'Zoth that copies Deathrattles.
Fridge MagnetGet a random Magnetic minion.
Gilnean Thorned RoseAvenge (4): Give your minions +3/+3 permanently and deal 1 damage to them.
Jar o' GemsEach combat, after 2 friendly minions attack, play a Blood Gem on all your Quilboar.
Mechagon AdapterAfter a friendly Mech loses Divine Shield, give it Divine Shield. (3 times per combat.)
Spitescale Sushi RollGet a ‘Spitescale Special'. Your first two Spellcraft spells each turn cast twice.
Surprise PortraitGet an 'Elemental of Surprise'. (More appear when you least expect them...)
Cho'gall StickerWhenever your team plays a Golden minion, both you and your teammate get a Triple Reward.
Flagbearer PortraitGet a 'Sky Pirate Flagbearer'. Your Sky Pirates have +6 Attack.
Karazhan Chess SetStart of Combat: Summon a copy of your left-most minion.
Rivendare PortraitGet a 'Titus Rivendare'. Start of Combat: Double the Health of your Titus Rivendares.
Slamma StickerAfter you summon a Beast in combat, double its stats.
Alliance KeychainThe first time a friendly minion dies each combat, give its maximum stats to 2 random friendly minions.
Comfy CoffinWhenever you cast a Tavern spell, your Undead have +2 Attack this game (wherever they are).
Felbat PortraitGet a ‘Famished Felbat'. The Tavern always has 7 cards.
Ironforge AnvilStart of Combat: Triple the stats of your minions with no type.
Pagle's Fishing RodGet a random Tier 7 minion. At the start of each turn, get another.
Shaker PortraitGet a ‘Zesty Shaker'. Your Zesty Shakers give an extra copy of the spell.
Surveyor PortraitGet a 'Hot-Air Surveyor'. At the start of each turn, get 3 Blood Gems.
Twin Sky LanternsWhen you have space, summon 2 copies of the first minion you summon each combat.
Boom ControllerWhen you have space, summon an exact copy of your first Mech that died each combat.
Emerald DreamcatcherStart of Combat: Set your Dragons' Attack to the highest in your warband.
Butcher's SickleGet a ‘Butchering' and a random Undead with a Deathrattle. At the start of each turn, repeat this.
Darnassus PieMinions in the Tavern have +2/+2 for each minion you've sold this turn.
Primalfin PortraitGet a 'Primalfin Lookout'. Whenever you Discover a minion, get a random Tavern spell.
Redeemer PortraitGet a 'Nalaa the Redeemer'. Tavern spells cost (1) less.
Moveout BoxSkip this turn. At the end of it, replace your warband with a copy of your teammate's.

Quests

Quests are offered at the beginning of turn 4 (6 gold). The quest texts utilize placeholders like {0} (for example in the text "Spend {0} Gold."), which are replaced by an actual numeric value based on the armor value of the hero you are playing (heroes with more base armor will receive easier to complete quests) and the minion types in the lobby. The baseline value for each quest is documented on the details page. Finishing a quest will provide you with the attached reward.


Quests
Name Text
Assemble a LineupQuest: Summon 17 minions.
Burn the EvidenceQuest: Sell 9 minions.
Crack the CaseQuest: Have friendly minions attack 12 times.
Cry for HelpQuest: Play 4 Battlecry minions.
Dust for PrintsQuest: Add 20 cards to your hand.
Exhume the BonesQuest: Trigger 7 friendly Deathrattles.
Fill the CauldronQuest: Cast 9 spells.
Find the Murder WeaponQuest: Increase a friendly minion's stats 14 times.
Follow the MoneyQuest: Spend 33 Gold.
Hire an InvestigatorQuest: End your turn with unspent Gold 3 times.
Invite the GuestsQuest: Buy 6 minions.
Pressure the AuthoritiesQuest: Get your warband to 35 total Attack.
Reenact the MurderQuest: Have 19 friendly minions die.
Round up the SuspectsQuest: Destroy 18 enemy minions.
Sort It All OutQuest: Order your minions from lowest to highest Attack for 4 combats.
Track the FootprintsQuest: Have Bob's Tavern Refreshed 9 times.
Unlikely DuoQuest: Play 5 minions from [either of two randomly selected types].
Unmask the CulpritQuest: Lose or tie 3 combats.
Witness ProtectionQuest: Have a friendly Taunt minion attacked 6 times.

Rewards

Rewards are permanent effects you get for completing your quest. They can be linked to any quest, but the quest completion difficulty (also known as baseline requirements) will be either increased or decreased, based on the general value of the reward.


Rewards
Name Text
Alter EgoEven Tier minions in Bob's Tavern have +7/+7. (Swaps to Odd next turn!)
Anima BribeAfter you sell a minion, give its stats to a minion in Bob's Tavern.
Another Hidden BodyDiscover a minion of your Tavern Tier. (Can be earned endlessly!)
Beyond the MirageTavern spells cost (1) less.
Blood GobletAt the end of your turn, give your right-most minion Attack equal to your missing Health.
Bloodsoaked TomeMinions in Bob's Tavern cost 2 Gold.
Boom SquadAvenge (3): Deal 10 damage to the highest Health enemy minion.
Cooked BookAfter you buy a minion, give it +1/+1 and upgrade this.
Cycle of EnergyAvenge (4): Get a random Tavern spell.
Devils in the DetailsAt the end of your turn, your left and right-most minions consume a minion in Bob's Tavern.
Divine ArmorAt the end of your turn, give the left-most minion in your hand +8/+8 and Divine Shield.
Doppelganger's LocketAfter each combat, Discover a non-Golden minion from your last opponent's warband. It keeps enchantments.
Double-Headed RewardThe first time you buy a card each turn, get an extra copy of it.
Endless Blood MoonYour Blood Gems give an extra +2/+2. At the start of your turn, add two to your hand.
Enhance-a-maticAt the start of your turn, get an Enhanced Part that gives +5/+5 and a random bonus.
Essence of ZerusAt the end of your turn, get a 'Shifter Zerus' which transforms into random minions.
Ethereal EvidenceAt the start of every turn, choose from 2 new Rewards.
Evil TwinStart of Combat: Summon a copy of your highest-Health minion.
Ghastly MaskAdd 'another card' to your hand. Your end of turn effects trigger an extra time.
Gift of the Golden KoboldAfter you Refresh 5 times, make the highest Tier minion in the Tavern Golden.
Gilnean War HornAdd [a specified "Battlecry" minion] to your hand. Your Battlecries trigger an extra time.
Hidden Treasure VaultAt the start of your turn, gain 1 Gold. (Upgrades each turn!)
Ice SickleAvenge (1): Give a minion in your hand +3 Attack.
Invigorating ConchWhen you buy a minion, give its stats to a random friendly minion.
Kidnap SackSpellcraft: Choose a non-Golden minion. Add it to your hand.
Map of the UnknownAfter you play a minion of a type you don't control, give a friendly minion of each type +2/+1.
Menagerie MayhemAt the end of your turn, give your minions +1 Attack for each friendly minion type.
Mirror ShieldAfter each Refresh, give a minion in Bob's Tavern +6/+6 and Divine Shield.
Open AuditionsAt the start of your turn, Discover a Buddy.
Partner in CrimeGet your Golden Buddy.
Pilfered LampsYou only need 2 copies of a minion to make it Golden.
Red HandAt the start of your turn, give a minion in your hand +12/+12.
Ritual DaggerAfter a friendly Deathrattle minion dies, give it +5/+5 permanently.
Scepter of GuidanceBob's Tavern always offers 2 [randomly selected type] when Refreshed.
Secret CulpritGet [a particular Tier 7 minion].
Secret SinstoneAfter you Discover a card, get an extra copy of it.
Sinfall MedallionAfter you play a minion, give 2 other friendly minions of its Tavern Tier +4/+4.
Snicker SnacksAt the end of your turn, 2 friendly minions trigger their Battlecries.
Soul PactAfter you play a minion, give other minions of the same type +1/+1.
Splitting ScrollWhenever you buy a Tavern spell that costs (3) or more, get an extra copy of it.
Stable AmalgamationAvenge (7): When you have space, summon a 50/50 Amalgam.
Staff of OriginationStart of Combat: Give your minions +12/+12.
Stash of the ScribeAt the start of each turn, get 3 random Tavern spells.
Stolen GoldStart of Combat: Make your left and right-most minions Golden.
Sturdy ShardAt the end of your turn, give your minions without Taunt +1/+2 for each Taunt minion you control.
Teal Tiger SapphireMinions in Bob's Tavern have +1/+1 for each time it was Refreshed this turn.
Temporal TamperingYour Tavern spells cast twice.
The Friends Along the WayAt the start of your turn, get 2 random [specified minion type].
The Golden HammerSpellcraft: Make a friendly minion Golden until next turn.
The Smoking GunYour minions have +4 Attack.
Theotar's ParasolAt the end of your turn, give your right-most minion Stealth until next turn and +8 Health.
Timeline AccelerationAt the start of your turn, get two Accelerators that transform a minion into one from a Tavern Tier higher.
Tiny HenchmenAt the end of your turn, give +3/+3 to 3 friendly minions of Tier 3 or lower.
Transm-ogre-ficationAt the end of your turn, set your lowest Health minion's stats equal to your highest Health minion's stats.
Tumbling DisasterWhenever you summon a minion in combat, give it +1/+1. Avenge (4): Upgrade this permanently.
Turbulent TombsAdd [a specified "Deathrattle" minion] to your hand. Your Deathrattles trigger an extra time.
Victim's SpecterAfter each combat, get a plain copy of the last friendly minion that died.
Volatile VenomYour minions have +7/+7. After they attack, they die. Horribly.
Wondrous WisdomballOccasionally gives helpful Refreshes.
Yogg-tastic TastiesAt the start of your turn, spin the Wheel of Yogg-Saron.