BG Know-How

“Welcome to my tavern, friends. Enjoy your stay!”

Heroes

Heroes
Name Health Armor HP
Cost
Hero Power
Text
A. F. Kay3010-Passive Skip your first two turns. Start with two minions from Tavern Tier 3.
Al'Akir3018-Passive Start of Combat: Give your left-most minion Windfury, Divine Shield, and Taunt.
Alexstrasza30101Discover a Dragon. (Unlocks at Tier 4.)
Ambassador Faelin3010-Passive. Skip your first turn. Discover a Tier 2, 4, and 6 minion to get at those Tiers.
Aranna Starseeker3012-Passive After 14 friendly minions attack, the first minion you buy each turn is free. (16 left!)
Arch-Villain Rafaam30151Next combat, add a plain copy of the first minion you kill to your hand.
Bru'kan30170Choose an Element. Start of Combat: Call upon that Element.
C'Thun30102At end of turn, give a friendly minion +1/+1. Repeat 0 times. (Upgrades each turn!)
Cap'n Hoggarr305-Passive After you buy a Pirate, gain 1 Gold.
Captain Eudora30191Dig for a Golden minion! (5 Digs left.)
Captain Hooktusk30150Remove a minion. Choose one from a Tier lower to get.
Cariel Roame30101Give 2 friendly minions +1/+1. (After you upgrade the Tavern, choose an improvement!)
Chenvaala307-Passive After you play 3 Elementals, reduce the cost of upgrading Bob's Tavern by (3).
Cho3014-Passive. Whenever you play a Golden minion, both you and Gall get a Triple Reward. (3 left!)
Cookie the Cook3050Throw a minion in your pot. When you've gathered 3, Discover from their minion types. (3 left!)
Dancin' Deryl3018-Passive. When you buy a minion, give it a +1/+1 hat that passes to a friendly minion when sold.
Death Speaker Blackthorn30131Get 2 Blood Gems. (Twice per turn.)
Deathwing3012-Passive ALL minions have +3 Attack.
Diablo3010-Passive. Every 4 turns, ALL enemies fight the Lord of Terror and your warband for loot. (4 turns left!)
Dinotamer Brann3018-Passive. After you buy 4 Battlecry minions, get Brann Bronzebeard. (Once per game.)
Doctor Holli'dae3081Get a random Tavern spell.
Drek'Thar3070Passive Avenge (2): Give your minions +1 Attack permanently.
E.T.C., Band Manager30103Discover a Buddy. (Unlocks at Tier 2.)
Edwin VanCleef30191Give a minion +1/+1. Upgrades after you buy 4 minions. (4 left!)
Elise Starseeker30131Discover a minion from your Tavern tier. Costs (1) more after each use.
Enhance-o Mechano3015-Passive. After each Refresh, give a minion in Bob's Tavern Taunt, Reborn, Windfury, or Divine Shield.
Flobbidinous Floop30150Choose a friendly minion. Start of Combat: Transform it into your teammate's highest-Tier minion.
Forest Warden Omu306-Passive After you upgrade Bob's Tavern, gain 2 Gold this turn only.
Fungalmancer Flurgl3020-Passive. After you sell 5 minions, get a random Murloc. (5 left.)
Galakrond30171Choose a minion in Bob's Tavern. Discover a higher Tier minion to replace it.
Galewing3080Choose a new flightpath. Complete it to get a bonus!
Gall3014-Passive. Whenever you play a Golden minion, both you and Cho get a Triple Reward. (3 left!)
George the Fallen30172Give a minion Divine Shield.
Greybough3014-Passive Give +1/+2 and Taunt to minions you summon during combat.
Guff Runetotem30181Give a friendly minion of each Tier +2/+1.
Heistbaron Togwaggle301311Steal all minions in Bob's Tavern. Each turn, your next Hero Power costs (1) less.
Illidan Stormrage3014-Passive. Start of Combat: Your left and right-most minions gain +2/+1 and attack immediately.
Infinite Toki3091Refresh Bob's Tavern. Include two minions from a higher Tavern Tier.
Inge, the Iron Hymn3060Give a minion Attack equal to your Tavern Tier. (Swaps to Health next turn!)
Ini Stormcoil307-Passive: After 10 friendly minions die, get a random Mech.
Jandice Barov30190Swap a friendly non-golden minion with a random one in Bob's Tavern.
Kael'thas Sunstrider3020-Passive Every third minion you play gains +2/+2.
King Mukla3010-Passive At the start of your turn, get 2 Bananas and give everyone else one.
Kurtrus Ashfallen3013-Passive. Once per turn, after you buy 3 minions, get a plain copy of one of them. (3 left!)
Lady Vashj30131Discover a Spellcraft spell of your Tier or lower. Passive: Your first one each turn is permanent.
Lich Baz'hial30122Steal a card from the Tavern. Take damage equal to its Tier.
Lord Barov30191Guess which player will win their next combat. If they win, get 3 Coins.
Lord Jaraxxus30101Choose a friendly Demon. It consumes a minion in Bob's Tavern to gain its stats.
Madam Goya3082Pass a non-Golden minion.
Maiev Shadowsong30151Choose a card in the Tavern to lock in your hand. After 2 turns, unlock it.
Malygos30140Replace a card with a random one of the same Tavern Tier. (Twice per turn.)
Master Nguyen30150Passive At the start of every turn, choose from 2 new Hero Powers.
Millhouse Manastorm3018-Passive Minions cost 2 Gold. Refresh costs 2 Gold. Tavern Tiers cost (1) more.
Millificent Manastorm305-Passive Whenever you summon a Mech, give it +2 Attack.
Mr. Bigglesworth3018-Passive When a player dies, Discover a minion from their warband. It keeps any enchantments.
Murloc Holmes30100Look at 2 minions. Guess which one your next opponent had last combat for a Coin.
Mutanus the Devourer30180Remove a friendly minion. Spit its stats onto another. Get 1 Gold.
N'Zoth3015-Passive Start the game with a 2/2 Fish that gains all your Deathrattles in combat.
Nozdormu3013-Passive Your first Refresh each turn costs (0).
Onyxia3010-Passive Avenge (4): Summon a 3/1 Whelp. It attacks immediately.
Overlord Saurfang30101Give a minion in the Tavern +2/+1. (Doubles every 3 turns!)
Ozumat3020-Passive. Start of Combat: Summon a 2/2 Tentacle with Taunt. (Gains +1/+1 after you sell a minion!)
Patches the Pirate3050Get a Pirate. After you buy a Pirate, your next Hero Power costs (1) less.
Patchwerk600-Passive Start with 60 Health instead of 30.
Professor Putricide30184Craft a custom Undead. (3 Creations left!)
Pyramad30200Give a minion +1 Health. (Gains +1 Health each turn you don't use this!)
Queen Azshara3010-Passive. When your warband reaches 25 total Attack, begin your Naga Conquest.
Queen Wagtoggle3019-Passive. Start of Combat: Give a friendly minion of each type stats equal to their Tavern Tiers.
Ragnaros the Firelord3013-Passive After you kill 25 enemy minions, get Sulfuras. (25 left!)
Rakanishu30131Get a 'Lantern Light' that gives a minion stats equal to your Tier.
Reno Jackson30130Make a friendly minion Golden. (Once per game.)
Rock Master Voone3015-Passive. At the end of every 3 turns, get a plain copy of the left-most card in your hand. (3 turns left!)
Rokara3013-Passive. After a friendly minion kills an enemy, give it +1 Attack permanently.
Scabbs Cutterbutter30102Discover a plain copy of a minion from your next opponent's warband.
Shudderwock30100Trigger a friendly minion's Battlecry.
Silas Darkmoon3010-Passive. Darkmoon Tickets are in the Tavern! Get 3 to Discover a minion from your Tavern Tier.
Sindragosa30200Freeze a minion in Bob's Tavern. Frozen minions get +2/+1 each turn.
Sir Finley Mrrgglton3012-Passive At the start of the game, Discover a Hero Power.
Sire Denathrius3011-Passive. At the start of the game, choose one of two Quests.
Skycap'n Kragg3080Gain 1 Gold this turn. Increases each turn. (Once per game.)
Snake Eyes3051Roll a 6-sided die. Gain that much Gold. (Cannot be used again for that many turns!)
Sneed30161Give a minion: "Deathrattle: Summon a random minion from the same Tavern Tier lower."
Sylvanas Windrunner30181Give +2/+1 to your minions that died last combat.
Tae'thelan Bloodwatcher3018-Passive Every fourth Tavern Spell you buy costs (0).
Tamsin Roame30150Start of Combat: Destroy your lowest Health minion. Give its stats to your other minions.
Tavish Stormpike30190Take aim! Start of Combat: Deal 2 damage to your target. (Doubles every 3 turns!)
Teron Gorefiend30100Choose a friendly minion. Start of Combat: Destroy it. Once you have space, resummon an exact copy.
Tess Greymane30191Refresh Bob's Tavern with your last opponent's warband.
The Curator3015-Passive Start the game with a 2/2 Amalgam with Venomous and all minion types.
The Great Akazamzarak30151Choose a Secret. Put it into the battlefield.
The Jailer30191Give a minion +1/+1. Upgrades after nine friendly minions die. (9 left!)
The Lich King30100Give a friendly minion Reborn for the next combat only.
The Nameless One3012-Passive. Start of Game: Copy your teammate's Hero Power.
The Rat King3092Discover a minion of a specific type. Swaps type each turn.
Thorim, Stormlord3013-Passive. At the start of the game, Discover a Tier 7 minion to get after you spend 65 Gold. (65 left!)
Tickatus3016-Passive Every 4 turns, Discover a Darkmoon Prize. (3 turns left!)
Trade Prince Gallywix3010-Passive After you sell a minion, get 1 extra Gold next turn. (Can exceed 10.)
Vanndar Stormpike30100Passive Avenge (2): Give your minions +1 Health permanently.
Varden Dawngrasp3013-Passive. After Bob's Tavern is Refreshed, copy his highest Tier minion and Freeze them both.
Vol'jin30140Choose 2 minions. They gain each other's Attack until next turn.
Xyrella30132Choose a minion in Bob's Tavern to add to your hand. Set its stats to 2.
Y'Shaarj30202Start of Combat: Summon and get a random minion from your Tavern Tier.
Yogg-Saron, Hope's End3052Add a random minion in Bob's Tavern to your hand. Give it +1/+1.
Ysera305-Passive Bob always offers an extra Dragon whenever the Tavern is Refreshed.
Zephrys, the Great30173If you have two copies of a minion, find the third. (3 Wishes left!)

Minions


Minions
Name Tier Type Pool Attack Health Text
Annoy-o-Tron1MechMech12Taunt Divine Shield
Backstage Security1DemonDemon45Battlecry: Deal 1 damage to your hero.
Cord Puller1MechMech11Divine Shield. Deathrattle: Summon a 1/1 Microbot.
Deck Swabbie1PiratePirate22Battlecry: Reduce the cost of upgrading Bob's Tavern by (1).
Deep-Sea Angler1NagaNaga22Spellcraft: Give a minion +2 Health and Taunt until next turn.
Glim Guardian1DragonDragon13Whenever this attacks, gain +2/+1.
Harmless Bonehead1UndeadUndead11Deathrattle: Summon two 1/1 Skeletons.
Manasaber1BeastBeast41Deathrattle: Summon two 0/1 Cublings with Taunt.
Mini-Myrmidon1NagaNaga13Spellcraft: Give a minion +2 Attack until next turn.
Misfit Dragonling1DragonDragon21Start of Combat: Gain stats equal to your Tier.
Molten Rock1ElementalElemental33Taunt. After you play an Elemental, gain +1 Health.
Passenger1All22The first time your team Passes each turn, gain +1/+2.
Picky Eater1DemonDemon11Battlecry: Consume a random minion in Bob's Tavern to gain its stats.
Razorfen Geomancer1QuilboarQuilboar31Battlecry: Gain a Blood Gem.
Refreshing Anomaly1ElementalElemental14Battlecry: Your next Refresh costs (0).
Risen Rider1UndeadUndead21Taunt Reborn
Rockpool Hunter1MurlocMurloc23Battlecry: Give a friendly Murloc +1/+1.
Scallywag1PiratePirate31Deathrattle: Summon a 1/1 Pirate. It attacks immediately.
Sun-Bacon Relaxer1QuilboarQuilboar12When you sell this, gain 2 Blood Gems.
Swampstriker1MurlocMurloc15After you summon a Murloc, gain +1 Attack.
Trusty Pup1BeastBeast13Whenever this takes damage, gain +1 Attack permanently.
Wrath Weaver1Demon14After you play a Demon, deal 1 damage to your hero and gain +2/+1.
Blazing Skyfin2MurlocMurloc24After you trigger a Battlecry, gain +1/+1.
Coldlight Seer2MurlocMurloc23Battlecry: Give your other Murlocs +2 Health.
Crackling Cyclone2ElementalElemental41Divine Shield Windfury
Defiant Shipwright2PiratePirate25Whenever this gains Attack, gain +1 Health permanently.
Eternal Knight2UndeadUndead41Has +1/+1 for each friendly Eternal Knight that died this game (wherever this is).
Fire Dancer2All63Deathrattle: Deal 1 damage to all minions.
Freedealing Gambler2PiratePirate33This minion sells for 3 Gold.
Friendly Saloonkeeper2All34Battlecry: Your teammate gets a Gold Coin.
Generous Geomancer2QuilboarQuilboar11Deathrattle: You and your teammate each get a Blood Gem.
Humming Bird2BeastBeast24Your other Beasts have +2 Attack.
Impulsive Trickster2DemonDemon33Deathrattle: Give this minion's maximum Health to another friendly minion.
Irate Rooster2BeastBeast34Start of Combat: Deal 1 damage to adjacent minions and give them +4 Attack.
Lava Lurker2NagaNaga25The first Spellcraft enchantment on this each turn is permanent.
Lullabot2MechMech22Magnetic At the end of your turn, gain +1/+1.
Mind Muck2DemonDemon32Battlecry: Choose a friendly Demon. It consumes a minion in Bob's Tavern to gain its stats.
Moon-Bacon Jazzer2QuilboarQuilboar23Battlecry: For the rest of the game, your Blood Gems give an extra +1 Health.
Nerubian Deathswarmer2UndeadUndead14Battlecry: Give your Undead +1 Attack for the rest of the game (wherever they are).
Oozeling Gladiator2All22Battlecry: Get two Slimy Shields that give +1/+1 and Taunt.
Party Elemental2ElementalElemental32After you play an Elemental, give a friendly Elemental other than it +2/+1.
Patient Scout2All11When you sell this, Discover a Tier 1 minion. (Upgrades each turn!)
Poetic Pen Pal2All24Battlecry: Reduce the Cost of your next Buddy by (2).
Prophet of the Boar2Quilboar23Taunt. After you play a Quilboar, get a Blood Gem.
Reef Riffer2NagaNaga11Spellcraft: Give a minion stats equal to your Tavern Tier until next turn.
Ripsnarl Captain2PiratePirate24Whenever a friendly Pirate attacks, give it +3 Attack.
Scarlet Skull2UndeadUndead21Reborn Deathrattle: Give a friendly Undead +1/+2.
Sellemental2ElementalElemental33When you sell this, get a 3/3 Elemental.
Shell Collector2NagaNaga43Battlecry: Get a Gold Coin.
Silver Goose2BeastBeast23Whenever this takes damage, summon a 2/2 Fledgling with Taunt.
Snail Cavalry2NagaNaga52Once per Turn: After you cast a spell, gain +2 Health.
Soul Rewinder2DemonDemon31After your hero takes damage, rewind it and give this +1 Health.
Tad2MurlocMurloc22When you sell this, add another random Murloc to your hand.
Thousandth Paper Drake2DragonDragon23Start of Combat: Give your left-most Dragon +1/+2 and Windfury.
Tough Tusk2QuilboarQuilboar53After a Blood Gem is played on this, gain Divine Shield until next turn.
Very Hungry Winterfinner2MurlocMurloc25Taunt. Whenever this takes damage, give a minion in your hand +2/+1.
Wanderer Cho2All431 Pass each turn is free. (1 left!)
Whelp Smuggler2Dragon25After a friendly Dragon gains Attack, give it +1 Health.
Zilliax: Bonding Module2MechMech34Magnetic. This minion can triple with any Zilliax Modules.
Zilliax: Claw Module2MechMech34Taunt. This minion can triple with any Zilliax Modules.
Zilliax: Crystal Module2MechMech34Reborn. This minion can triple with any Zilliax Modules.
Zilliax: Defense Module2MechMech34Divine Shield. This minion can triple with any Zilliax Modules.
Zilliax: Smoke Module2MechMech34Stealth. This minion can triple with any Zilliax Modules.
Zilliax: Whirring Module2MechMech34Windfury. This minion can triple with any Zilliax Modules.
Accord-o-Tron3MechMech33Magnetic. At the start of your turn, gain 1 extra Gold.
Barrens Brawler3All26Battlecry: Get a random Deathrattle minion.
Bristling Buffoon3QuilboarQuilboar34Whenever this takes damage, get a Blood Gem. (3 times per combat.)
Crow's Nest Sentry3PiratePirate52Battlecry: Give your other Pirates +3 Health.
Deep Blue Crooner3NagaNaga22Spellcraft: Give a minion +1/+1 until next turn. Improve your future Deep Blues.
Deflect-o-Bot3MechMech32Divine Shield Whenever you summon a Mech during combat, gain +2 Attack and Divine Shield.
Diremuck Forager3MurlocMurloc34Start of Combat: Give a minion in your hand +2/+2, then summon it for this combat only.
Disguised Graverobber3UndeadUndead44Battlecry: Destroy a friendly Undead to get a copy of it.
Doting Dracthyr3DragonDragon43At the end of your turn, give your teammate's minions +1 Attack.
Electric Synthesizer3DragonDragon32Battlecry: Give your other Dragons +3/+2.
False Implicator3DemonDemon11At the end of your turn, consume a minion in the Tavern to gain its stats.
Fiery Felblood3ElementalElemental21Deathrattle: Minions in the Tavern have +2 Attack this game.
Gunpowder Courier3PiratePirate16After you spend 4 Gold, give your Pirates +1 Attack. (4 Gold left!)
Handless Forsaken3UndeadUndead21Deathrattle: Summon a 2/1 Hand with Reborn.
Hateful Hag3UndeadUndead62Whenever this attacks, give the minion to the right of this Reborn.
Jumping Jack3AllAll34The first time this is sold, Pass it instead.
Living Azerite3ElementalElemental33Whenever you cast a Tavern spell, Elementals in the Tavern have +1/+1 this game.
Malchezaar, Prince of Dance3DemonDemon432 Refreshes each turn cost Health instead of Gold. (2 left!)
Mangled Bandit3QuilboarQuilboar33At the start of your turn, discard a spell to get 3 Blood Gems.
Monstrous Macaw3BeastBeast53After this attacks, trigger another friendly minion's Deathrattle.
Murgl Mk II3MechMech24Avenge (4): Give minions in your hand and board +1/+1 permanently.
Orc-estra Conductor3All44Give a minion +2/+2 (Upgraded for each Orc-estra Conductor your team has played this game)
Phaerix, Wrath of the Sun3All31Divine Shield. Avenge (4): Give a random friendly minion Divine Shield.
Plunder Pal3PiratePirate22At the start of your turn, you and your teammate each gain 1 Gold.
Prickly Piper3QuilboarQuilboar51Deathrattle: For the rest of the game, your Blood Gems give an extra +1 Attack.
Puddle Prancer3MurlocMurloc33After this is Passed, gain +4/+4.
Rampager3BeastBeast88Whenever this attacks, deal 1 damage to your other minions.
Rat Pack3BeastBeast22Deathrattle: Summon a number of 1/1 Rats equal to this minion's Attack.
Replicating Menace3MechMech32Magnetic Deathrattle: Summon three 1/1 Microbots.
Roaring Rallier3DragonDragon26Whenever a friendly Dragon attacks, give it +3/+1.
Scourfin3MurlocMurloc33Deathrattle: Give a random minion in your hand +5/+5.
Shell Whistler3NagaNaga32Battlecry: Get a random Tavern spell from Tier 2.
Silithid Burrower3BeastBeast31Taunt. Deathrattle: Give your Beasts +1/+1 permanently.
Slimy Felblood3ElementalElemental34Battlecry: Minions in the Tavern have +2 Health this game.
Sprightly Scarab3BeastBeast21Choose One – Give a Beast +1/+1 and Reborn; or +3/+3 and Taunt.
Tarecgosa3DragonDragon55This permanently keeps your enchantments from combat.
The Glad-iator3NagaNaga33Divine Shield. Whenever you cast a spell, gain +1 Attack.
Wildfire Elemental3ElementalElemental63After this attacks and kills a minion, deal excess damage to an adjacent minion.
'Loc Prince4MurlocMurloc22Whenever this gains stats, add +2/+2 to that amount (wherever this is).
Annoy-o-Module4MechMech24Magnetic Divine Shield Taunt
Anub'arak, Nerubian King4UndeadUndead43Deathrattle: Your Undead have +1 Attack for the rest of the game (wherever they are).
Assistant Guard4All23Battlecry: Give a minion Taunt. Then give your Taunt minions +2/+3.
Bannerboar4QuilboarQuilboar35At the end of your turn, play a Blood Gem on adjacent minions.
Bassgill4MurlocMurloc72Deathrattle: Summon the highest Health Murloc from your hand for this combat only.
Blade Collector4PiratePirate32Also damages the minions next to whomever this attacks.
Bream Counter4MurlocMurloc55While this is in your hand, after you play a Murloc, gain +3/+3.
Clunker Junker4MechMech34Battlecry: Choose a friendly Mech. Discover a Mech to Magnetize to it.
Crafty Aranasi4DemonDemon310Whenever this takes damage, deal 5 damage to a random enemy minion.
Fairy Gillmother4MurlocMurloc15At the end of your turn, get a random Murloc.
Feisty Freshwater4ElementalElemental64Deathrattle: You and your teammate each gain two Refreshes that cost (0).
Floating Watcher4DemonDemon44Whenever your hero takes damage on your turn, gain +2/+2.
Gem Smuggler4QuilboarQuilboar34Battlecry: Play a Blood Gem on all your other minions.
Geomagus Roogug4QuilboarQuilboar46Divine Shield. Whenever a Blood Gem is played on this, play a Blood Gem on a different friendly minion.
Grave Narrator4UndeadUndead27Avenge (3): Your teammate gets a random minion of their most common type.
Imposing Percussionist4DemonDemon44Battlecry: Discover a Demon. Deal damage to your hero equal to its Tier.
Land Lubber4ElementalElemental57The Tavern offers an extra Tavern spell after each Refresh.
Lil' Rag4ElementalElemental44After you play an Elemental, give a friendly minion stats equal to the Elemental's Tavern Tier.
Lovesick Balladist4PiratePirate34Battlecry: Give a Pirate +1 Health for each Gold spent this turn.
Magmaloc4ElementalElemental11At the end of your turn, gain +1/+1. Repeat for each minion you played this turn.
Magnanimoose4BeastBeast52Deathrattle: Summon a copy of a minion from your teammate's warband. Set its Health to 1 (except Magnanimoose).
Mechanized Gift Horse4MechMech44Deathrattle: Summon two 2/2 Mechorses with "Deathrattle: Summon a 1/1 Mechapony."
Mirror Monster4AllAll44When you buy or Discover this, get an extra copy and Pass it.
Mummifier4UndeadUndead52Deathrattle: Give a different friendly Undead Reborn.
Nightbane, Ignited4UndeadUndead63Taunt. Deathrattle: Give 2 random friendly minions this minion's Attack.
Peggy Sturdybone4PiratePirate42After a card is added to your hand, give another friendly Pirate +1/+1.
Persistent Poet4DragonDragon23Divine Shield. Adjacent Dragons permanently keep your enchantments from combat.
Prime Mate4BeastBeast28After a friendly Deathrattle minion dies, gain 1 Gold next turn.
Prized Promo-Drake4DragonDragon54Start of Combat: Give your other Dragons +3/+3.
Recycling Wraith4ElementalElemental54After you play an Elemental, your next Refresh costs (1) less.
Rylak Metalhead4BeastBeast53Taunt Deathrattle: Trigger the Battlecry of an adjacent minion.
Silent Swimmer4NagaNaga53Spellcraft: Give a minion +3/+5 and Stealth until next turn.
Sin'dorei Straight Shot4All34Windfury. Divine Shield. Whenever this attacks, remove Reborn and Taunt from the target.
Snarling Conductor4QuilboarQuilboar45At the start of your turn, discard a spell to gain 4 Gold.
Soft-hearted Siren4NagaNaga36Whenever this takes damage, get a random Spellcraft spell. (3 times per combat.)
Storm Splitter4NagaNaga55Once per turn, after you Pass a Tavern spell, get a new copy of it.
Tavern Tempest4ElementalElemental22Battlecry: Get a random Elemental.
Treasure-Seeker Elise4All55After you Refresh 5 times, find the Golden Monkey! (5 left)
Trigore the Lasher4BeastBeast93Whenever another friendly Beast takes damage, gain +2 Health permanently.
Tunnel Blaster4All37Taunt. Deathrattle: Deal 3 damage to all minions.
Utility Drone4MechMech44At the end of your turn, give your minions +2/+1 for each Magnetization they have.
Zesty Shaker4NagaNaga66Once per Turn: After you cast Spellcraft spell on this, add a new copy of it to your hand.
Amber Guardian5DragonDragon77Start of Combat: Give another friendly Dragon +7/+7 and Divine Shield.
Barrens Conjurer5All62Deathrattle: Get a random Battlecry minion.
Bongo Bopper5QuilboarQuilboar43At the end of your turn, get 2 Blood Gems and play 2 more on this.
Brann Bronzebeard5All24Your Battlecries trigger twice.
Champion of the Primus5UndeadUndead29Avenge (3): Your Undead have +1 Attack for the rest of the game (wherever they are).
Charging Czarina5MechMech53Divine Shield. Whenever you cast a Tavern spell, give your minions with Divine Shield +2 Attack.
Corrupted Myrmidon5NagaNaga33Start of Combat: Double this minion's stats.
Daggerspine Thrasher5NagaNaga48Whenever you cast a spell, gain Divine Shield, Windfury, or Venomous until next turn.
Drakkari Enchanter5All15Your end of turn effects trigger twice.
Ensorcelled Fungus5All24Has +2/+2 for each Tavern spell you've cast this game (wherever this is).
Felboar5DemonDemon26After you cast 2 spells, consume a minion in the Tavern to gain its stats. (3 left!)
Flourishing Frostling5ElementalElemental21Has +2/+1 for each Elemental you've played this game (wherever this is).
General Drakkisath5DragonDragon28Battlecry: Add a 2/1 Smolderwing to your hand that gives another Dragon +5 Attack.
Glowscale5NagaNaga46Taunt Spellcraft: Give a minion Divine Shield until next turn.
Hungering Abomination5UndeadUndead45Avenge (1): Gain +1/+2 permanently.
Hunter of Gatherers5DragonDragon36After this gains Attack, give your minions +1 Health.
Insatiable Ur'zul5DemonDemon46Taunt. After you play a Demon, consume a minion in Bob's Tavern to gain its stats.
Iridescent Skyblazer5BeastBeast48Whenever a friendly Beast takes damage, give a friendly Beast other than it +1/+1 permanently.
King Bagurgle5MurlocMurloc63Battlecry: Give your other Murlocs +3/+3.
Leeroy the Reckless5All62Deathrattle: Destroy the minion that killed this.
Man'ari Messenger5DemonDemon85Battlecry: Minions in your team's Taverns have +1/+1 this game.
Marine Matriarch5ElementalElemental39Whenever this takes damage, get a random Tavern spell. (3 times per combat.)
Mooneater's Champion5All55After you play an odd-Tier card, give your odd-Tier minions +1/+1.
Moroes, Steward of Death5UndeadUndead42Reborn. Deathrattle: Give your Undead +2/+4.
Murozond5DragonDragon55Battlecry: Get a plain copy of a minion from your last opponent's warband.
Octosari, Wrap God5BeastBeast88Deathrattle: Summon a 8/8 Tentacle. (It gains +2/+2 permanently after you summon a minion in combat!)
Operatic Belcher5MurlocMurloc52Venomous. Deathrattle: Give a friendly Murloc Venomous.
Primalfin Lookout5MurlocMurloc32Battlecry: If you control another Murloc, Discover a Murloc.
Rapscallion Recruiter5PiratePirate93Deathrattle: Summon 3 Scallywags.
Record Smuggler5PiratePirate66At the start of your turn, gain 2 Gold. If you control at least three Pirates, gain 2 more.
Rodeo Performer5All34Battlecry: Discover a Tavern spell.
Scrap Scraper5MechMech65Deathrattle: Get a random Magnetic Mech.
Shellemental5ElementalElemental54Spellcraft: Choose a minion in the Tavern. Give its stats to a random friendly minion.
Spellbound Seafarer5PiratePirate46After you buy 3 cards, get a random Tavern spell. (3 left!)
Spiked Savior5BeastBeast82Taunt. Reborn. Deathrattle: Give your minions +1 Health and deal 1 damage to them.
Support System5MechMech45At the end of your turn, give a minion in your teammate's warband Divine Shield.
Three Lil' Quilboar5QuilboarQuilboar33Deathrattle: Play 3 Blood Gems on your Quilboar.
Tichondrius5DemonDemon33After your hero takes damage, give your Demons +1/+1.
Titus Rivendare5All17Your Deathrattles trigger an extra time.
Tortollan Blue Shell5All47If you lost your last combat, this minion sells for 5 Gold.
Transmuted Bramblewitch5ElementalElemental44When this attacks, set the defender's stats to 3/3. (Once per combat).
Underhanded Dealer5PiratePirate66After you gain Gold, gain +1/+1.
Unforgiving Treant5All312Taunt. Whenever this takes damage, give your minions +2 Attack permanently.
Well Wisher5All66Spellcraft: Pass a different non-Golden minion.
Yu'lon, Fortune Granter5DragonDragon88Start of Combat: Make your lowest-Tier minion Golden (except Yu'lon, Fortune Granter).
Admiral Eliza Goreblade6PiratePirate67Whenever a friendly Pirate attacks, give your minions +3/+1.
Archlich Kel'Thuzad6UndeadUndead108At the end of your turn, destroy the Undead to the left of this and resummon an exact copy.
Arid Atrocity6AllAll77Deathrattle: Summon a 7/7 Golem. Give it +7/+7 for each friendly minion type that died this combat.
Bristlebach6QuilboarQuilboar310Avenge (2): Play 2 Blood Gems on all your Quilboar.
Charlga6QuilboarQuilboar44At the end of your turn, play a Blood Gem on your other minions.
Choral Mrrrglr6MurlocMurloc66Start of Combat: Gain the stats of all the minions in your hand.
Cultist S'thara6Demon113Stealth. Deathrattle: Summon your first Demon that died this combat. It keeps enchantments.
Elemental of Surprise6ElementalElemental88Divine Shield This minion can triple with any Elemental.
Eternal Summoner6UndeadUndead81Reborn. Deathrattle: Summon 1 Eternal Knights.
Famished Felbat6DemonDemon85At the end of your turn, your Demons consume a minion in Bob's Tavern to gain its stats.
Fleet Admiral Tethys6PiratePirate56After you spend 9 Gold, get another random Pirate. (9 Gold left!)
Foe Reaper 40006MechMech69Also damages the minions next to whomever it attacks.
Ghastcoiler6BeastBeast77Deathrattle: Summon 2 random Deathrattle minions.
Ghoul-acabra6UndeadUndead312After a friendly Deathrattle minion dies, give your minions +2/+2 permanently.
Goldrinn, the Great Wolf6BeastBeast44Deathrattle: For the rest of this combat, your Beasts have +4/+4.
Greymane's Champion6All66After you play an even-Tier card, give your even-Tier minions +1/+1.
Hoarding Hatespawn6DragonDragon1010Start of Combat: Steal 10/10 from the highest Health enemy minion.
Kalecgos, Arcane Aspect6DragonDragon412After you trigger a Battlecry, give your Dragons +1/+1.
Murky6MurlocMurloc44Battlecry: Give a friendly Murloc +4/+4 for each one you control.
Nalaa the Redeemer6All56Whenever you cast a Tavern spell, give a friendly minion of each type +2/+2.
Pokey Thornmantle6QuilboarQuilboar67At the start of your turn, your Blood Gems give an extra +1/+1 this game.
Polarizing Beatboxer6MechMech510Whenever you Magnetize another minion, it also Magnetizes to this.
Rock Rock6ElementalElemental55After you play an Elemental, give your minions +2 Attack. (Swaps to Health next turn!)
Silivaz the Vindictive6NagaNaga58Spellcraft: Discover a Tavern spell.
Sister Deathwhisper6UndeadUndead59After a friendly minion is Reborn, give your minions +1/+3 permanently.
Slitherspear, Lord of Gains6NagaNaga46At the end of your turn, give your other Naga +1/+1 for each different spell you've cast this turn.
Untameabull6MechMech1016Whenever this takes damage, gain Divine Shield.
Whirling Lass-o-Matic6MechMech74Divine Shield. Windfury. Whenever this attacks, get a random Tavern spell.
Young Murk-Eye6MurlocMurloc85At the end of your turn, adjacent minions trigger their Battlecries.
Zapp Slywick6All1122Windfury This minion always attacks the enemy minion with the lowest Attack.
Captain Sanders7PiratePirate77Battlecry: Make a friendly minion Golden.
Champion of Sargeras7DemonDemon1010Minions in the Tavern have +10/+10.
Granite Guardian7ElementalElemental128Taunt. Whenever this is attacked, reduce the attacker's Health to 1.
King Varian7All99When you sell this, Discover two tier 6 minions.
Moira Bronzebeard7All39Your Battlecries and Deathrattles trigger twice.
Obsidian Ravager7DragonDragon77Whenever this attacks, deal damage equal to its Attack to the target and an adjacent minion.
Papa Bear7BeastBeast1212Deathrattle: Summon 3 Mama Bears.
Recurring Nightmare7UndeadUndead85Deathrattle: Give a different friendly Undead "Deathrattle: Summon a Recurring Nightmare."
Sandy7All11Start of Combat: Transform into a copy of your teammate's highest Health minion.
Sanguine Champion7QuilboarQuilboar183Battlecry and Deathrattle: Your Blood Gems give an extra +1/+1 this game.
Sea Witch Zar'jira7NagaNaga45Spellcraft: Choose a different minion in the Tavern to get a copy of.
The Boommobile7MechMech1212Magnetic, Reborn, Divine Shield, Taunt, Windfury
Tide Oracle Morgl7MurlocMurloc110Poisonous. When this attacks and kills a minion, give its maximum stats to a minion in your hand.

Buddies


Buddies
Name Tier Type Attack Health Text
Coilfang Elite1Naga32After a Spellcraft minion appears in Bob's Tavern, get a copy of its spell.
Enhance-o Medico1Mech22Minions in Bob's Tavern with Taunt, Reborn, Windfury, or Divine Shield have +2/+2 for each.
Flight Trainer122Your flightpaths trigger twice.
Lei Flamepaw124'Power of the Storm' offers 3 options instead of 2.
Pigeon Lord134Your Refreshes cost (0) while Bob's Tavern doesn't have the minion type of your Hero Power.
SI:7 Scout122After you buy a minion, gain +1/+1.
Apostle of Galakrond224Battlecry: Replace minions in Bob's Tavern with ones of a higher Tavern Tier.
Asher the Haberdasher222After you sell a minion, gain a +1/+1 hat that passes to a friendly minion when sold.
Baby Elekk2Beast22After you play a minion with Attack equal to its Health, gain +2/+2.
Crazy Monkey2Beast44After you feed a minion a Banana, give it +1/+1.
Eclipsion Illidari263Your first minion that attacks has "Immune while Attacking" for one attack only.
Many Whelps2Dragon42Whenever you summon a Whelp, gain +2/+2 permanently.
Mawsworn Soulkeeper2Undead22Deathrattle: Summon 3 random Tier 1 minions.
Nightmare Ectoplasm243When you 'Devour' this, spit its stats onto 2 extra minions.
Sous Chef2Murloc25You can use your Hero Power an extra time each turn.
Sr. Tomb Diver251Taunt Deathrattle: Make your right-most minion Golden.
Tamuzo2Beast44Avenge (2): Upgrade 'Tentacular' by +1/+1.
Veranus, Stormlord's Mount2Dragon52At the end of your turn, transform the minion to the left of this into one from a tier higher (up to Tier 7!)
Watfin2Beast25After you guess correctly with 'Detective for Hire', get a plain copy of the minion.
Akali, Rock Rhino3Beast33At the end of every 2 turns, get a plain copy of the left-most card in your hand.
Arfus3Undead|Beast63After a friendly minion is Reborn, give it this minion's Attack.
Bilgewater Mogul363Choose One - Give a minion +1 Attack for each Gold you've spent this turn; or +1 Health.
Brann's Epic Egg303Taunt. Deathrattle: Summon and get a random Battlecry minion.
Dagwik Stickytoe3Pirate55At the end of your turn, give a random friendly Golden minion +5/+5.
Frostwolf Lieutenant374Avenge (2): Minions in Bob's Tavern have +1 Attack for the rest of the game.
Icesnarl the Mighty3Beast52After a friendly minion kills an enemy, gain +1 Health permanently.
Jandice's Apprentice344After you swap minions, give them stats equal to your Tavern Tier.
Jr. Navigator344Battlecry: Reduce the Cost of 'Lead Explorer' by (2).
Karl the Lost334After you use your Hero Power, give your Divine Shield minions +2 Attack.
Lil' K.T.3Undead54At the start of your turn, get a plain minion from your lowest Health opponent's warband.
Living Nightmare3Undead64After you buy a minion, minions in Bob's Tavern have +2/+1 this turn.
Loyal Henchman346After you kill a second minion each combat, get a plain copy of it.
Shadow Warden366Battlecry: Your next Hero Power makes the target Golden and awaken 1 turn faster.
Shady Aristocrat333When you sell this, Discover a Quest. Complete it to get an 8-Gold Coin Pouch.
Sklibb, Demon Hunter344After you buy a card, your next Refresh costs (0).
Snack Vendor332At the end of your turn, give your Tier 3 minions +1/+2.
Solemn Serenader3Undead43After you use your Hero Power on a minion, it gains half this minion's Attack. (Swaps to Health next turn!)
Sparkfin Soothsayer3Murloc43Battlecry: Transform minions in Bob's Tavern into Murlocs of the same Tavern Tier.
Spirit of Air3Elemental64Deathrattle: Give a random friendly minion Windfury, Divine Shield, and Taunt.
Spirit Raptor332After you call upon a new Element, this remembers it. Deathrattle: Call upon those Elements.
Stormpike Lieutenant347Avenge (2): Minions in Bob's Tavern have +1 Health for the rest of the game.
Street Magician335At the end of your turn, cast a random Secret.
Tentacle of C'Thun333After a different friendly minion gains stats, gain +1/+1 until your next turn.
Thawed Champion357At the end of your turn, add a random Frozen minion from Bob's Tavern to your hand.
Varden's Aquarrior3Elemental36'Twice as Nice' also gives both minions stats equal to your Tavern Tier.
Warden Thelwater324At the start of your turn, add your next opponent's Buddy to your hand.
Weebomination366Battlecry: Give a minion +1 Health for each Health your hero is missing.
Baby N'Zoth484Battlecry: Make a friendly Deathrattle minion Golden.
Baby Y'Shaarj466Whenever you summon a minion of your current Tavern Tier, give it +4/+4.
Barov's Apprentice454After you play a Coin, gain 1 Gold.
Burth456Whenever you Discover a minion, give it +4/+4 and upgrade this by +1/+1.
Chromie466Minions in Bob's Tavern have +1/+1 for each time it was Refreshed this turn.
Elder Taggawag444Start of Combat: If you control 4 minions with different types, gain your minions' highest Attack and Health.
Elementium Squirrel Bomb4Mech44Deathrattle: Deal 2 damage to a random enemy minion for each of your Mechs that died this combat.
Faceless One411Battlecry: Get the Buddy of your teammate's Hero Power.
Festergut4Undead62Deathrattle: Summon a random Undead Creation.
Halfus the Mighty455At the start of your turn, Discover a minion of your Tier. (50% chance to Pass it!)
Halfus the Wise455At the start of your turn, Discover a Tavern spell of your Tier. (50% chance to Pass it!)
Hunter of Old453At the start of your turn, add your last opponent's Buddy to your hand.
Kil'rek4Demon36Taunt Deathrattle: Add a random Demon to your hand.
Maxwell, Mighty Steed4Beast11Battlecry: Add the Buddy of your Hero Power to your hand.
Mishmash4All44Whenever your Amalgam gains stats, this gains them too.
Monstrosity4014After a friendly minion dies, gain its Attack.
Nexus Lord466'Arcane Alteration' replaces with a card from one Tier higher.
Phyresz4Elemental33Battlecry: Discover a plain copy of a different minion that you have exactly one of.
Reliquary Attendant4Elemental74Once per turn, after you cast a Tavern spell, get a new copy of it.
Sinestra4Dragon26Whenever a friendly minion gains Attack during combat, give it +1 Health permanently.
Snow Elemental4Elemental54Bob always offers an extra Frozen Elemental whenever the Tavern is Refreshed.
Titanic Guardian452Whenever a different friendly minion gains Health, this gains it too.
Unearthed Underling4Undead55Whenever your hero takes damage, rewind it and gain stats equal to that amount.
Valithria Dreamwalker4Dragon64Whenever a Dragon enters your warband or the Tavern, gain +1/+1.
Waxadred, the Drippy4Elemental|Dragon75Battlecry: Refresh Bob's Tavern with the highest Tier minion from each opponent's warband.
Acolyte of Yogg-Saron5Murloc64At the start of every turn, spin the Wheel of Yogg-Saron.
Baby Kodo5Beast36Battlecry: Refresh Bob's Tavern with a minion of each Tavern Tier.
Captain Fairmount575Choose One - 'Conviction' gives an additional +2 Attack for the rest of the game; or +2 Health.
Clockwork Assistant5Mech33Battlecry: Discover a minion from a higher Tavern Tier.
Crabby5Beast23After your Hero Power fires, give adjacent minions stats equal to the damage dealt.
Crimson Hand Centurion575After 'Verdant Spheres' triggers, give your hand and board +1/+1.
Dranosh Saurfang566After you buy a minion, gain its stats.
Evergreen Botani597At the end of your turn, add a random minion of your Tavern Tier to your hand.
Glorious Gloopling551At the start of your turn, get a plain copy of your teammate's highest-Tier minion (except Buddies).
Lantern Tender564At the end of your turn, get 2 'Lantern Lights' that give a minion stats equal to your Tier.
Lucifron565Your end of turn effects trigger an extra time.
Magnus Manastorm544After you buy a minion, add one of the same Tavern Tier to Bob's Tavern.
Mister Chu556Once per turn, after you Pass a minion, get a plain copy of it (except Buddies).
Muckslinger555Battlecry: Get a random Battlecry minion.
Raging Contender554After you use 'Trash for Treasure', gain Gold equal to the removed minion's Tavern Tier.
Shadowy Construct5Undead55Deathrattle: Give this minion's maximum stats stats to another friendly minion.
Sharkbait5Beast42Battlecry: Refresh your Hero Power.
Shining Sailor5Pirate47After you buy 2 Pirates, gain +1/+1 and add a Pirate to the Tavern.
Sub Scrubber5Mech66After you play a Mech, gain +2/+2.
Submersible Chef543Battlecry: Add a random Tier 1, 3, and 5 minion to your hand.
Talent Scout544Battlecry: Make a Buddy Golden.
Ticket Collector566When you sell this, Discover a Darkmoon Prize from the next Tier.
Tuskarr Raider5Pirate44Battlecry: Give a minion +1/+1 for each Pirate you played this game.
Vaelastrasz5Dragon66Battlecry and Start of Combat: Give your other minions +3/+3.
Wandering Treant527Whenever a friendly Taunt minion is attacked, give your minions +1 Attack permanently.
Box Cars6Mech66At the start of your turn, roll a 6-sided die. Discover a Tavern spell of that Tier.
Death's Head Sage6Undead|Quilboar37After you get a Blood Gem, get an extra one.
Imperial Defender6Naga48Whenever you cast a Spellcraft spell on a different friendly minion, you also cast it on this.
Master Gadrin676Minions targeted by 'Spirit Swap' also gain each other's Health.
Nathanos Blightcaller6Undead66Battlecry: Remove a friendly minion. Give its stats to its neighbors.
Piloted Whirl-O-Tron6Mech64Start of Combat: Copy all other friendly minions' Deathrattles (except Piloted Whirl-o-Tron).
The Nine Frogs6Beast99After you buy a minion, get a random Tavern spell from the same Tier. (9 left!)

Anomalies

One anomaly is randomly choosen from the pool of active anomalies before the hero selection and will apply to all players for the remainder of the whole game. The anomaly called Secrets of Norgannon is five times as likely to be selected as any other anomalies. Which means with currently 57 different anomalies active any anomaly would have a chance of 1.75% to be active, but due to this special rule 'Secrets' has a 5/61 or 8.20% chance and any other anomaly a 1/61 or 1.64% chance to show up. Three new anomalies will be added to the pool every week and feature an increased appearance rate until the next release.

Depending on the anomaly, some heroes, minion types or even single minions can be banned. There is also a system in place to increase the chances of more complex anomalies for high MMR lobbies (~6000 or more).

Anomalies
Name Text
A Faire RewardInstead of a minion, Triple Rewards Discover a Tier _ Darkmoon Prize.
Anomalous BribeAfter you sell a minion, give its stats to a minion in the Tavern.
Anomalous EvidenceAt the start of your turn, choose from 2 new Quest Rewards.
Anomalous TwinStart of combat: Summon a copy of your highest-Health minion.
Anomalous WisdomballStarting on Turn 6, you occasionally get helpful Refreshes!
Anti-Gravity StadiumMinions in the Tavern have their Attack and Health swapped.
Audience's ChoiceAt the start of each turn, one player chooses a card of ANY Tier for ALL players to get at end of turn.
Big LeagueOnly Tavern Tiers 3, 4, 5, and 6 exist. Start with 10 extra Armor.
Blessed or BlightedStart of Combat: Give your left-most minion Divine Shield and your right-most minion Reborn.
Blood of SargerasAt the start of your turn, set your hero's Health to 12.
Bring Home the BaconStart with two upgrading Piggy Banks. Break them open to gain Gold!
Bring in the BuddiesBuddies are in the Tavern.
Curse of AggramarStart at 5 Health and 5 Gold. Your hero can only take 1 damage at a time.
Deep Blue SoonerAt the start of your turn, get 2 temporary 'Deep Blues'. They give a minion more stats each time.
Denathrius' Anima ReservesQuests and Rewards are in this game. All heroes are Sire Denathrius.
Double HeaderThe first time you buy a minion each turn, get an extra copy of it.
Echoes of ArgusYour Battlecries and Deathrattles trigger an extra time.
Eleventh HourThe first time your hero takes fatal damage, prevent it and gain 11 Gold next turn instead.
Eonar's Overgrown ArenaAt the start of your turn, give minions in the Tavern +1/+1 for the rest of the game.
Everything's on Fire!At the start of the game, take 25 damage. After another hero dies, regain 5 Health.
False IdolsYou only need 2 copies of a minion to make it Golden. Instead of a Triple Reward, get a Gold Coin.
Feline FortuneAfter another hero dies, Discover a minion from their warband. It keeps enchantments.
Finicky HourglassStart at Tavern Tier 2.
Fortitude of Khaz'gorothAt the end of your turn, set your left and right-most minions' Health to the higher of the two.
Gladiator's SpoilsAfter you win a combat, Discover a minion of your Tier. Otherwise, get a random one of a Tier lower.
Golganneth's TempestMinions cost 2 Gold. You cannot Refresh the Tavern. It Refreshes itself after you buy a minion.
Grapnel of the TitansThe first minion you buy each turn is free.
How to Even??Only Tavern Tiers 2, 4, and 6 exist. Triple rewards Discover a minion of your Tier.
Little LeagueOnly Tavern Tiers 1, 2, 3, and 4 exist.
Match FixingGuess which player will win your next combat. If you're correct, get 3 Gold Coins.
Might of Khaz'gorothAt the end of your turn, set your left and right-most minions' Attack to the higher of the two.
Mimiron's Clockwork StadiumYou cannot upgrade the Tavern with Gold. It upgrades itself every 2 turns. (2 turns left!)
Money MatchStart at 10 Gold.
Nguyen's Shifting DisksAll heroes are Master Nguyen.
No Face, No CaseEvery 4 turns, Get a 'Faceless Manipulator' that copies a minion of your choice.
No Place Like HolmesEach turn, look at 2 minions. Guess which one your next opponent had last combat for a Coin.
Oops, All _______!Only minions of this type and Neutrals are in the Tavern.
Overseer's OrbAfter you upgrade the Tavern, Refresh it with minions of your most common type.
Packed StandsThe Tavern always has 7 minions
Path of the Treasure-SeekerAfter you Refresh 5 times, find the Golden Monkey! (5 left!)
Perfected AlchemyStart with a 'Goldenizer' that makes a friendly minion Golden.
Prudence of AmitusUnspent Gold carries over to your next turn. If you saved at least 5, gain 1 extra.
Reckless EnhancementMinions in the Tavern each randomly gain Taunt, Windfury, Divine Shield, or Reborn.
Secrets of NorgannonTavern Tier 7 exists. Start with 10 extra Armor.
Shackles of the PrimusAfter each combat, remove your warband. At the start of your turn, triple your Gold.
Summoning of ChampionsAt the start of the game, all players Discover a Tier 6 minion from the same choices.
Tavern SpecialAll minion types are in the Tavern. It always has 7 minions.
Temperance of Aman'ThulStart at Tavern Tier 4. Gain 10 extra Gold on your first turn only.
The Golden ArenaALL minions are Golden, but you do not get Triple Rewards.
The Keys to VictoryAfter you play a minion, give your other minions +1/+1 for each Keyword they share with it.
The Yogg-iseumAt the start of each turn, spin the SAME Wheel of Yogg-Saron.
Treasure HoardOn Turn 6, Discover a Golden Tier 4 minion. (5 turns left!)
Uncompensated UpsetStart at 1 Gold. Minions cost (1) but sell for (0). Upgrading the Tavern costs (2) less.
Up-PrizingAfter you upgrade the Tavern, Discover a Tier 1 Darkmoon Prize. (Improves in 3 turns!)
Valuation InflationTavern Tier 1 does not exist. Minions cost gold equal to their Tavern Tier.
What Are the Odds?Only Tavern Tiers 1, 3, and 5 exist. Triple rewards Discover a minion of your Tier.
Wisdom of UlduarAt the end of every 3 turns, set your right-most minion's stats to 15/15. (3 turns left!)

Spells

One spell from your Tier or lower will be present in the Tavern on each refresh. The cost to buy them varies from 1 to 7 Gold. While some spells like Unmasked Identity can have a huge impact on the outcome of your next fight, cheaper ones like Tavern Coin or Careful Investment are a good alternative to rolling your last couple of Gold away, at the end of your Tavern phase.

There is also one specific spell for each minion type (for example Guzzle the Goop), which will only be available if the minion type is active for the given Battlegrounds game.

There a few spells exlusive to Duos mode (like Portal in a Bottle) which support the Pass mechanic. The appeareance rate of these spells is increased by 50%.


Spells
Name Text
Them ApplesGive minions in the Tavern +1/+2.
Tavern CoinGain 1 Gold.
Pointy ArrowGive a minion +4 Attack.
FortifyGive a minion +3 Health and Taunt.
Tavern Dish BananaGive a minion +2/+2.
Recruit a TraineeGet a random Tier 1 minion.
Enchanted LassoSteal a random minion from Bob's Tavern.
Careful InvestmentGain 2 Gold next turn.
Lantern LightGive a minion stats equal to your Tier.
Chef's ChoiceChoose a minion. Get a different minion of the same type.
Leaf Through the PagesYour next three Refreshes cost (0).
Shiny RingGive your minions +1/+1.
Recruitment ProgramGet a random minion of your teammate's most common minion type, then Pass it.
Strike OilIncrease your maximum Gold by 1.
Hasty ExcavationGain 1 Gold. This costs Health to buy instead of Gold.
OverconfidenceIf you win your next combat, gain 3 Gold. If you tie, gain 1.
Reckless InvestmentGain 3 Gold. Next turn, lose 2 Gold.
Tricky TrousersGive a minion +1/+2 and Taunt. If it already has Taunt, remove it.
Fleeting VigorStart of Combat: Give your minions +2/+1.
Staff of EnrichmentMinions in the Tavern have +1/+2 this game.
Catch!Give your minions +2 Attack. (Upgrades by +2 Attack after this is Passed!)
Portal in a BottlePass a non-Golden minion.
Echoing RoarGive a friendly minion "At the end of your turn, gain +2/+2."
Natural BlessingChoose a minion. Give all minions that share a type with it +2/+2.
Planar TelescopeDiscover a minion of your most common type.
Boon of BeetlesWhen you have space in combat, summon a 10/10 Beetle with Taunt.
Gem ConfiscationPlay 2 Blood Gems on a friendly minion. It steals all Blood Gems from its neighbors.
Ritual of GrowthReplace all cards in the Tavern with ones of a Tier higher.
Toxic TumbleweedStart of Combat: Summon a 1/1 Tumbling Assassin with Venomous. It attacks immediately.
Spitescale SpecialGet 3 random Spellcraft spells.
Brann's BlessingYour Battlecries trigger twice until next turn.
Titus' TributeYour Deathrattles trigger twice until next turn.
Misplaced Tea SetGive a friendly minion of each type +3/+3.
Hired HeadhunterDiscover a Battlecry minion.
Contracted CorpseDiscover a Deathrattle minion.
Defender's RitesGive a friendly minion +8/+8 and Taunt.
Scavenge for PartsAt the end of your turn, get a random Magnetic minion. Lasts 3 turns.
Cloning ConchGet a random Murloc and a copy of it.
Guzzle the GoopAt the end of your turn, give your Dragons +4 Attack. Lasts 3 turns.
Suspicious StimulantChoose a minion in the Tavern. Lock it in your hand for 1 turn and double its stats.
Plunder SeekerSteal a random card from the Tavern for each Pirate you control.
FluiditySwap a friendly non-Golden minion with a random one in the Tavern.
ButcheringDestroy a friendly Undead. Your Undead have extra Attack equal to its Tier this game.
Primal StaffYour end of turn effects trigger twice this turn.
Armor StashSet your Armor to 5.
Dreamer's EmbraceTrigger a friendly minion's Battlecry.
Unmasked IdentityDiscover a new Hero Power.
Upper HandStart of Combat: Set a random enemy minion's Health to 1.
Buddy UpDiscover a Buddy.
Jaws of FateSpin the Wheel of Yogg-Saron.
Corrupted CupcakesChoose a friendly Demon. It consumes all minions in the Tavern to gain their stats.
Golden TouchMake a random minion in the Tavern Golden.
Top of the BeanstalkDiscover a minion from Tavern Tier 6.
Eyes of the Earth MotherChoose a friendly minion from Tier 4 or below. Make it Golden.
Perfect VisionSet a minion's stats to 20/20.
Saloon's FinestRefresh the Tavern with Tavern spells.
Lost Staff of HamuulChoose a minion. Refresh the Tavern with minions of that type.
Azerite EmpowermentGive your minions +4/+4.
Channel the DevourerRemove a minion. Give its stats to a random friendly minion.
Sacred GiftGive a minion Divine Shield.

Quests

Quests are offered at the beginning of turn 4 (6 gold). The quest texts utilize placeholders like {0} (for example in the text "Spend {0} Gold."), which are replaced by an actual numeric value based on the armor value of the hero you are playing (heroes with more base armor will receive easier to complete quests) and the minion types in the lobby. The baseline value for each quest is documented on the details page. Finishing a quest will provide you with the attached reward.


Quests
Name Text
Assemble a LineupQuest: Summon 17 minions.
Burn the EvidenceQuest: Sell 9 minions.
Crack the CaseQuest: Have friendly minions attack 12 times.
Cry for HelpQuest: Play 4 Battlecry minions.
Dust for PrintsQuest: Add 20 cards to your hand.
Exhume the BonesQuest: Trigger 7 friendly Deathrattles.
Fill the CauldronQuest: Cast 9 spells.
Find the Murder WeaponQuest: Increase a friendly minion's stats 14 times.
Follow the MoneyQuest: Spend 33 Gold.
Hire an InvestigatorQuest: End your turn with unspent Gold 3 times.
Invite the GuestsQuest: Buy 6 minions.
Pressure the AuthoritiesQuest: Get your warband to 35 total Attack.
Reenact the MurderQuest: Have 19 friendly minions die.
Round up the SuspectsQuest: Destroy 18 enemy minions.
Sort It All OutQuest: Order your minions from lowest to highest Attack for 4 combats.
Track the FootprintsQuest: Have Bob's Tavern Refreshed 9 times.
Unlikely DuoQuest: Play 5 minions from [either of two randomly selected types].
Unmask the CulpritQuest: Lose or tie 3 combats.
Witness ProtectionQuest: Have a friendly Taunt minion attacked 6 times.

Rewards

Rewards are permanent effects you get for completing your quest. They can be linked to any quest, but the quest completion difficulty (also known as baseline requirements) will be either increased or decreased, based on the general value of the reward.


Rewards
Name Text
Alter EgoEven Tier minions in Bob's Tavern have +7/+7. (Swaps to Odd next turn!)
Anima BribeAfter you sell a minion, give its stats to a minion in Bob's Tavern.
Another Hidden BodyDiscover a minion of your Tavern Tier. (Can be earned endlessly!)
Beyond the MirageTavern spells cost (1) less.
Blood GobletAt the end of your turn, give your right-most minion Attack equal to your missing Health.
Bloodsoaked TomeMinions in Bob's Tavern cost 2 Gold.
Boom SquadAvenge (3): Deal 10 damage to the highest Health enemy minion.
Cooked BookAfter you buy a minion, give it +1/+1 and upgrade this.
Cycle of EnergyAvenge (4): Get a random Tavern spell.
Devils in the DetailsAt the end of your turn, your left and right-most minions consume a minion in Bob's Tavern.
Divine ArmorAt the end of your turn, give the left-most minion in your hand +8/+8 and Divine Shield.
Doppelganger's LocketAfter each combat, Discover a non-Golden minion from your last opponent's warband. It keeps enchantments.
Double-Headed RewardThe first time you buy a card each turn, get an extra copy of it.
Endless Blood MoonYour Blood Gems give an extra +2/+2. At the start of your turn, add two to your hand.
Enhance-a-maticAt the start of your turn, get an Enhanced Part that gives +5/+5 and a random bonus.
Essence of ZerusAt the end of your turn, get a 'Shifter Zerus' which transforms into random minions.
Ethereal EvidenceAt the start of every turn, choose from 2 new Rewards.
Evil TwinStart of Combat: Summon a copy of your highest-Health minion.
Ghastly MaskAdd 'another card' to your hand. Your end of turn effects trigger an extra time.
Gift of the Golden KoboldAfter you Refresh 5 times, make the highest Tier minion in the Tavern Golden.
Gilnean War HornAdd [a specified "Battlecry" minion] to your hand. Your Battlecries trigger an extra time.
Hidden Treasure VaultAt the start of your turn, gain 1 Gold. (Upgrades each turn!)
Ice SickleAvenge (1): Give a minion in your hand +3 Attack.
Invigorating ConchWhen you buy a minion, give its stats to a random friendly minion.
Kidnap SackSpellcraft: Choose a non-Golden minion. Add it to your hand.
Map of the UnknownAfter you play a minion of a type you don't control, give a friendly minion of each type +2/+1.
Menagerie MayhemAt the end of your turn, give your minions +1 Attack for each friendly minion type.
Mirror ShieldAfter each Refresh, give a minion in Bob's Tavern +6/+6 and Divine Shield.
Open AuditionsAt the start of your turn, Discover a Buddy.
Partner in CrimeGet your Golden Buddy.
Pilfered LampsYou only need 2 copies of a minion to make it Golden.
Red HandAt the start of your turn, give a minion in your hand +12/+12.
Ritual DaggerAfter a friendly Deathrattle minion dies, give it +5/+5 permanently.
Scepter of GuidanceBob's Tavern always offers 2 [randomly selected type] when Refreshed.
Secret CulpritGet [a particular Tier 7 minion].
Secret SinstoneAfter you Discover a card, get an extra copy of it.
Sinfall MedallionAfter you play a minion, give 2 other friendly minions of its Tavern Tier +4/+4.
Snicker SnacksAt the end of your turn, 2 friendly minions trigger their Battlecries.
Soul PactAfter you play a minion, give other minions of the same type +1/+1.
Splitting ScrollWhenever you buy a Tavern spell that costs (3) or more, get an extra copy of it.
Stable AmalgamationAvenge (7): When you have space, summon a 50/50 Amalgam.
Staff of OriginationStart of Combat: Give your minions +12/+12.
Stash of the ScribeAt the start of each turn, get 3 random Tavern spells.
Stolen GoldStart of Combat: Make your left and right-most minions Golden.
Sturdy ShardAt the end of your turn, give your minions without Taunt +1/+2 for each Taunt minion you control.
Teal Tiger SapphireMinions in Bob's Tavern have +1/+1 for each time it was Refreshed this turn.
Temporal TamperingYour Tavern spells cast twice.
The Friends Along the WayAt the start of your turn, get 2 random [specified minion type].
The Golden HammerSpellcraft: Make a friendly minion Golden until next turn.
The Smoking GunYour minions have +4 Attack.
Theotar's ParasolAt the end of your turn, give your right-most minion Stealth until next turn and +8 Health.
Timeline AccelerationAt the start of your turn, get two Accelerators that transform a minion into one from a Tavern Tier higher.
Tiny HenchmenAt the end of your turn, give +3/+3 to 3 friendly minions of Tier 3 or lower.
Transm-ogre-ficationAt the end of your turn, set your lowest Health minion's stats equal to your highest Health minion's stats.
Tumbling DisasterWhenever you summon a minion in combat, give it +1/+1. Avenge (4): Upgrade this permanently.
Turbulent TombsAdd [a specified "Deathrattle" minion] to your hand. Your Deathrattles trigger an extra time.
Victim's SpecterAfter each combat, get a plain copy of the last friendly minion that died.
Volatile VenomYour minions have +7/+7. After they attack, they die. Horribly.
Wondrous WisdomballOccasionally gives helpful Refreshes.
Yogg-tastic TastiesAt the start of your turn, spin the Wheel of Yogg-Saron.