Annoy-o-Tron | 1 | Mech | Mech | 1 | 2 | Taunt Divine Shield |
Bubble Gunner | 1 | Murloc | Murloc | 2 | 3 | Battlecry: Gain a random Bonus Keyword. |
Buzzing Vermin | 1 | Beast | Beast | 1 | 1 | Taunt Deathrattle: Summon a 2/2 Beetle. |
Deep-Sea Angler | 1 | Naga | Naga | 2 | 2 | Spellcraft: Give a minion +2 Health and Taunt until next turn. |
Dune Dweller | 1 | Elemental | Elemental | 3 | 2 | Battlecry: Elementals in the Tavern have +1/+1 this game. |
Harmless Bonehead | 1 | Undead | Undead | 1 | 1 | Deathrattle: Summon two 1/1 Skeletons. |
Lullabot | 1 | Mech | Mech | 2 | 2 | Magnetic At the end of your turn, gain +1 Health. |
Manasaber | 1 | Beast | Beast | 4 | 1 | Deathrattle: Summon two 0/1 Cublings with Taunt. |
Misfit Dragonling | 1 | Dragon | Dragon | 2 | 1 | Start of Combat: Gain stats equal to your Tier. |
Molten Rock | 1 | Elemental | Elemental | 3 | 3 | Taunt. After you play an Elemental, gain +1 Health. |
Ominous Seer | 1 | Demon | Demon | 2 | 1 | Battlecry: The next Tavern spell you buy costs (1) less. |
Passenger | 1 | | All | 2 | 2 | The first time your team Passes each turn, gain +1/+2. |
Picky Eater | 1 | Demon | Demon | 1 | 1 | Battlecry: Consume a random minion in the Tavern to gain its stats. |
Razorfen Geomancer | 1 | Quilboar | Quilboar | 3 | 1 | Battlecry: Gain a Blood Gem. |
Risen Rider | 1 | Undead | Undead | 2 | 1 | Taunt Reborn |
Scallywag | 1 | Pirate | Pirate | 3 | 1 | Deathrattle: Summon a 1/1 Pirate. It attacks immediately. |
Southsea Busker | 1 | Pirate | Pirate | 3 | 1 | Battlecry: Gain 1 Gold next turn. |
Sun-Bacon Relaxer | 1 | Quilboar | Quilboar | 2 | 3 | When you sell this, get 2 Blood Gems. |
Swampstriker | 1 | Murloc | Murloc | 1 | 5 | Windfury After you summon a Murloc, gain +1 Attack. |
Upbeat Frontdrake | 1 | Dragon | Dragon | 1 | 1 | At the end of every 3 turns, get another random Dragon. (3 turns left!) |
Wrath Weaver | 1 | | Demon | 1 | 4 | After you play a Demon, deal 1 damage to your hero and gain +2/+1. |
Ancestral Automaton | 2 | Mech | Mech | 2 | 4 | Has +2/+2 for each other Ancestral Automaton you've summoned this game (wherever this is). |
Crater Miner | 2 | Quilboar | Quilboar | 2 | 2 | Choose One - Get 2 Blood Gems; or Get a random 1-Cost Tavern spell. |
Defiant Shipwright | 2 | Pirate | Pirate | 2 | 5 | Whenever this gains Attack, gain +1 Health permanently. |
Electric Synthesizer | 2 | Dragon | Dragon | 2 | 3 | Battlecry and Start of Combat: Give your other Dragons +1/+1. |
Eternal Knight | 2 | Undead | Undead | 5 | 1 | Has +1/+1 for each friendly Eternal Knight that died this game (wherever this is). |
Fire Baller | 2 | Elemental | Elemental | 4 | 3 | When you sell this, give your minions +1 Attack. Improve your future Ballers. |
Forest Rover | 2 | Beast | Beast | 3 | 2 | Battlecry: Your Beetles have +1/+1 this game.
Deathrattle: Summon a 2/2 Beetle. |
Frantic Alarm-o-Bot | 2 | Mech | Mech | 4 | 4 | Magnetic Windfury |
Freedealing Gambler | 2 | Pirate | Pirate | 3 | 3 | This minion sells for 3 Gold. |
Friendly Saloonkeeper | 2 | | All | 3 | 4 | Battlecry: Your teammate gets a Gold Coin. |
Gathering Stormer | 2 | Elemental | Elemental | 5 | 1 | When you sell this, your teammate gains 1 Gold. (Upgrades each turn!) |
Generous Geomancer | 2 | Quilboar | Quilboar | 1 | 1 | Deathrattle: You and your teammate each get a Blood Gem. |
Humming Bird | 2 | Beast | Beast | 1 | 4 | Start of Combat: For the rest of this combat, your Beasts have +1 Attack. |
Hungry Snapjaw | 2 | Beast | Beast | 5 | 2 | After you summon a Beast, gain +1 Health permanently. |
Impulsive Trickster | 2 | Demon | Demon | 3 | 3 | Deathrattle: Give this minion's maximum Health to another friendly minion. |
Lava Lurker | 2 | Naga | Naga | 2 | 5 | The first Spellcraft enchantment on this each turn is permanent. |
Low-Flier | 2 | Dragon | Dragon | 3 | 2 | At the end of your turn, give +1 Attack to all your minions with less Attack than this. |
Mechagnome Interpreter | 2 | Mech | Mech | 2 | 3 | Whenever you play a Magnetic minion, give it +2/+3. |
Mind Muck | 2 | Demon | Demon | 3 | 2 | Battlecry: Choose a friendly Demon. It consumes a minion in the Tavern to gain its stats. |
Nerubian Deathswarmer | 2 | Undead | Undead | 1 | 4 | Battlecry: Give your Undead +1 Attack for the rest of the game (wherever they are). |
Oozeling Gladiator | 2 | | All | 2 | 2 | Battlecry: Get two Slimy Shields that give +1/+1 and Taunt. |
Parched Wanderer | 2 | Murloc | Murloc | 2 | 2 | Battlecry: Give a Murloc +2/+3 and Taunt. |
Patient Scout | 2 | | All | 1 | 1 | When you sell this, Discover a Tier 1 minion. (Upgrades each turn!) |
Prophet of the Boar | 2 | | Quilboar | 2 | 3 | Taunt. After you play a Quilboar, get a Blood Gem. |
Ripsnarl Captain | 2 | Pirate | Pirate | 2 | 4 | Whenever a friendly Pirate attacks, give it +3 Attack. |
Scarlet Skull | 2 | Undead | Undead | 2 | 1 | Reborn Deathrattle: Give a friendly Undead +1/+2. |
Selfless Hero | 2 | | All | 2 | 1 | Deathrattle: Give a random friendly minion Divine Shield. |
Sellemental | 2 | Elemental | Elemental | 3 | 3 | When you sell this, get a 3/3 Elemental. |
Shell Collector | 2 | Naga | Naga | 4 | 3 | Battlecry: Get a Gold Coin. |
Snow Baller | 2 | Elemental | Elemental | 3 | 4 | When you sell this, give your minions +1 Health. Improve your future Ballers. |
Soul Rewinder | 2 | Demon | Demon | 4 | 1 | After your hero takes damage, rewind it and give this +1 Health. |
Tad | 2 | Murloc | Murloc | 2 | 2 | When you sell this, add another random Murloc to your hand. |
Thaumaturgist | 2 | Naga | Naga | 2 | 2 | Spellcraft: Give a minion +1/+1 until next turn. (Improved by every 4 spells you've cast this game!) |
Tough Tusk | 2 | Quilboar | Quilboar | 5 | 3 | After a Blood Gem is played on this, gain Divine Shield until next turn. |
Wanderer Cho | 2 | | All | 4 | 3 | 1 Pass each turn is free. (1 left!) |
Whelp Smuggler | 2 | | Dragon | 2 | 5 | After a friendly Dragon gains Attack, give it +1 Health. |
Zesty Shaker | 2 | Naga | Naga | 3 | 4 | Once per turn, when a Spellcraft spell is played on this, get a new copy of it. |
Accord-o-Tron | 3 | Mech | Mech | 3 | 3 | Magnetic. At the start of your turn, gain 1 extra Gold. |
Adaptive Ancestor | 3 | Murloc | Murloc | 2 | 2 | Choose One - Gain +3 Attack and Divine Shield; or +3 Health and Venomous. |
Amber Guardian | 3 | Dragon | Dragon | 3 | 2 | Start of Combat: Give another friendly Dragon +2/+2 and Divine Shield. |
Annoy-o-Module | 3 | Mech | Mech | 2 | 4 | Magnetic Divine Shield Taunt |
Anub'arak, Nerubian King | 3 | Undead | Undead | 3 | 2 | Deathrattle: Your Undead have +1 Attack for the rest of the game (wherever they are). |
Arcanotron, Activated | 3 | Mech | Mech | 4 | 1 | Taunt Whenever you cast a Tavern spell, give a friendly Mech +3/+2. |
Arm of the Empire | 3 | | All | 4 | 4 | Whenever a friendly Taunt minion is attacked, give it +3 Attack permanently. |
Bannerboar | 3 | Quilboar | Quilboar | 1 | 4 | At the end of your turn, play a Blood Gem on adjacent minions. |
Bird Buddy | 3 | | Beast | 2 | 4 | Avenge (1): Give your Beasts +1/+1. |
Boar Gamer | 3 | Quilboar | Quilboar | 2 | 4 | Taunt At the end of every 2 turns, get a random Choose One cards. (2 turns left!) |
Bountiful Bedrock | 3 | Elemental | Elemental | 3 | 4 | At the end of every 2 turns, get a random Elemental. (2 turns left!) |
Bristling Buffoon | 3 | Quilboar | Quilboar | 3 | 4 | Whenever this takes damage, get a Blood Gem. (3 times per combat.) |
Cadaver Caretaker | 3 | Undead | Undead | 3 | 3 | Deathrattle: Summon three 1/1 Skeletons. |
Crystal Infuser | 3 | Quilboar | Quilboar | 3 | 2 | Choose One - Get 3 Blood Gems; or gain 'Deathrattle: Get 2 Blood Gems.' |
Deadly Spore | 3 | | All | 1 | 1 | Venomous |
Deflect-o-Bot | 3 | Mech | Mech | 3 | 2 | Divine Shield Whenever you summon a Mech during combat, gain +2 Attack and Divine Shield. |
Disguised Graverobber | 3 | Undead | Undead | 4 | 4 | Battlecry: Destroy a friendly Undead to get a copy of it. |
Doting Dracthyr | 3 | Dragon | Dragon | 4 | 3 | At the end of your turn, give your teammate's minions +1 Attack. |
False Implicator | 3 | Demon | Demon | 1 | 1 | At the end of your turn, consume a minion in the Tavern to gain its stats. |
Felemental | 3 | Elemental | Elemental | 3 | 3 | Battlecy: Minions in the Tavern have +1/+1 this game. |
Floating Watcher | 3 | Demon | Demon | 4 | 4 | Whenever your hero takes damage on your turn, gain +2/+2. |
Fountain Chiller | 3 | Murloc | Murloc | 4 | 4 | Battlecry: Give a friendly Murloc +2/+1. (Improved by each different Bonus Keyword in your warband!) |
Gemsplitter | 3 | Quilboar | Quilboar | 2 | 1 | Divine Shield After a friendly minion loses Divine Shield, gain a Blood Gem. |
Gentle Stag | 3 | Beast | Beast | 1 | 5 | Whenever you summon a minion in combat, give your right-most minion +1/+1 permanently. |
Grace Farsail | 3 | Pirate | Pirate | 3 | 4 | Choose One - Gain 2 Gold next turn; or Gain 4 Gold in two turns. |
Gritty Headhunter | 3 | Pirate | Pirate | 4 | 2 | Battlecry: Get a 'Marauder's Contract'. |
Handless Forsaken | 3 | Undead | Undead | 2 | 1 | Deathrattle: Summon a 2/1 Hand with Reborn. |
Implant Subject | 3 | Murloc | Murloc | 4 | 3 | Stealth Whenever a friendly minion loses a Bonus Keyword in combat, gain +1/+1 permanently. |
Jumping Jack | 3 | All | All | 3 | 4 | The first time this is sold, Pass it instead. |
Keyboard Igniter | 3 | Demon | Demon | 4 | 4 | Battlecry: Give your other Demons +2/+2 and deal 2 damage to your hero. |
Lovesick Balladist | 3 | Pirate | Pirate | 3 | 2 | Battlecry: Give a Pirate +1 Health (Improved by each Gold you spent this turn!) |
Meteorite Crasher | 3 | Elemental | Elemental | 2 | 3 | After you sell an Elemental, gain +3/+3. |
Monstrous Macaw | 3 | Beast | Beast | 4 | 3 | After this attacks, trigger your left-most Deathrattle (except this minion's). |
Mummifier | 3 | Undead | Undead | 5 | 2 | Deathrattle: Give a different friendly Undead Reborn. |
Orc-estra Conductor | 3 | | All | 4 | 4 | Give a minion +2/+2 (Upgraded for each Orc-estra Conductor your team has played this game) |
Peggy Sturdybone | 3 | Pirate | Pirate | 2 | 1 | After a card is added to your hand, give another friendly Pirate +1/+1. |
Plunder Pal | 3 | Pirate | Pirate | 2 | 2 | At the start of your turn, you and your teammate each gain 1 Gold. |
Puddle Prancer | 3 | Murloc | Murloc | 3 | 3 | After this is Passed, gain +4/+4. |
Reckless Cliffdiver | 3 | Murloc | Murloc | 4 | 1 | Reborn. Has +1 Attack for each Battlecry you've triggered this game (wherever this is.) |
Refreshing Anomaly | 3 | Elemental | Elemental | 3 | 4 | Battlecry: Gain 2 Refreshes that cost (0). |
Reverber Drake | 3 | Dragon | Dragon | 2 | 2 | Battlecry: Cast 'Echoing Roar' on a friendly Dragon. |
Shell Whistler | 3 | Naga | Naga | 3 | 2 | Battlecry: Get a random Tavern spell from Tier 2. |
Sly Raptor | 3 | Beast | Beast | 1 | 2 | Deathrattle: Summon a random Beast. Set its stats to 5/5. |
Sprightly Scarab | 3 | Beast | Beast | 2 | 1 | Choose One – Give a Beast +1/+1 and Reborn; or +8 Attack. |
Tarecgosa | 3 | Dragon | Dragon | 5 | 5 | This permanently keeps your enchantments from combat. |
Technical Element | 3 | Elemental | Elemental | 5 | 5 | Magnetic. Can Magnetize to both Mechs and Elementals. |
The Glad-iator | 3 | Naga | Naga | 3 | 3 | Divine Shield. Whenever you cast a spell, gain +1 Attack. |
Thorned Trailblazer | 3 | Quilboar | Quilboar | 4 | 5 | 1 Choose One card each turn has both effects combined. (1 left!) |
Warden of Old | 3 | Naga | Naga | 2 | 2 | Spellcraft: Gain 1 Gold. |
Wheeled Crewmate | 3 | Pirate | Pirate | 6 | 3 | Deathrattle: Reduce the Cost of upgrading your team's Taverns by (1). |
Wildfire Elemental | 3 | Elemental | Elemental | 6 | 3 | After this attacks and kills a minion, deal excess damage to an adjacent minion. |
'Loc Prince | 4 | Murloc | Murloc | 2 | 1 | Divine Shield
dWhenever this gains stats, add +2/+1 to that amount (wherever this is). |
Bassgill | 4 | Murloc | Murloc | 7 | 2 | Deathrattle: Summon the highest Health Murloc from your hand for this combat only. |
Big Brother | 4 | Demon | Demon | 5 | 4 | Taunt After you cast a Tavern spell, minions in the Tavern have +1/+2 this turn. |
Blade Collector | 4 | Pirate | Pirate | 3 | 2 | Also damages the minions next to whomever this attacks. |
Bream Counter | 4 | Murloc | Murloc | 5 | 5 | While this is in your hand, after you play a Murloc, gain +3/+3. |
Cave Hydra | 4 | Beast | Beast | 2 | 4 | Also damages the minions next to whomever this attacks. |
Clunker Junker | 4 | Mech | Mech | 3 | 4 | Battlecry: Choose a friendly Mech. Discover a Mech to Magnetize to it. |
Corrupted Myrmidon | 4 | Naga | Naga | 2 | 2 | Start of Combat: Double this minion's stats. |
Doubloon Grifter | 4 | Pirate | Pirate | 6 | 6 | Whenever you get 4 Pirates, increase your maximum Gold by 1. (4 left!) |
Efficient Engineer | 4 | Dragon | Dragon | 5 | 6 | Battlecry: Trigger a friendly minion's end of turn effects. (except Young Murk-Eye). |
Fairy Gillmother | 4 | Murloc | Murloc | 1 | 5 | Taunt At the end of your turn, get a random Murloc. |
Fearless Foodie | 4 | Quilboar | Quilboar | 3 | 5 | Choose One – Your Blood Gems give an extra +1/+1 this game; or Get 4 Blood Gems. |
Feisty Freshwater | 4 | Elemental | Elemental | 6 | 4 | Deathrattle: You and your teammate each gain two Refreshes that cost (0). |
Fireworks Fanatic | 4 | | All | 4 | 3 | Whenever you get a minion you already have, give your minions +1/+1. |
Gem Rat | 4 | Quilboar | Quilboar | 4 | 4 | At the end of your turn, get a 'Gem Day'. |
Gem Smuggler | 4 | Quilboar | Quilboar | 3 | 4 | Battlecry: Play a Blood Gem on all your other minions. |
Geomagus Roogug | 4 | Quilboar | Quilboar | 4 | 6 | Divine Shield. Whenever a Blood Gem is played on this, play a Blood Gem on a different friendly minion. |
Grave Narrator | 4 | Undead | Undead | 2 | 7 | Avenge (3): Your teammate gets a random minion of their most common type. |
Grease Bot | 4 | Mech | Mech | 2 | 5 | Divine Shield After a friendly minion loses Divine Shield, give it +2/+1 permanently. |
Gunpowder Courier | 4 | Pirate | Pirate | 3 | 6 | Whenever you spend 5 Gold, give your Pirates +2 Attack. (5 Gold left!) |
Hackerfin | 4 | Murloc | Murloc | 5 | 3 | Battlecry: Give your other minions +3/+2 for each Bonus Keyword they have. |
Ichoron the Protector | 4 | Elemental | Elemental | 3 | 1 | Divine Shield Whenever you play an Elemental, give it Divine Shield until next turn. |
Imposing Percussionist | 4 | Demon | Demon | 4 | 4 | Battlecry: Discover a Demon. Deal damage to your hero equal to its Tier. |
Lighter Fighter | 4 | Mech | Mech | 4 | 1 | Deathrattle: Deal 4 damage to the lowest Health enemy minion twice. |
Malchezaar, Prince of Dance | 4 | Demon | Demon | 5 | 4 | 2 Refreshes each turn cost Health instead of Gold. (2 left!) |
Mantid King | 4 | | All | 3 | 3 | After your team Passes, randomly gain Venomous, Taunt, or Divine Shield until next turn. |
Marquee Ticker | 4 | Mech | Mech | 1 | 5 | At the end of your turn, get a random Tavern spell. |
Mirror Monster | 4 | All | All | 4 | 4 | When you buy or Discover this, get an extra copy and Pass it. |
Mythrax the Unraveler | 4 | | All | 4 | 2 | At the end of your turn, gain +2/+1 for each minion type you control. |
Nether Drake | 4 | Dragon | Dragon | 2 | 6 | At the end of your turn, give your Dragons +1 Attack and upgrade this. |
Nomi, Kitchen Nightmare | 4 | | Elemental | 4 | 4 | After you play an Elemental, Elementals in the Tavern have +2/+1 this game. |
Oceanfloor Rummager | 4 | Murloc | Murloc | 2 | 6 | At the end of your turn, give your team's minions +1 Attack for each different bonus keyword in your warbands. |
Persistent Poet | 4 | Dragon | Dragon | 2 | 3 | Divine Shield. Adjacent Dragons permanently keep your enchantments from combat. |
Private Chef | 4 | Naga | Naga | 5 | 4 | Spellcraft: Choose a minion. Get a different random minion of its type, then Pass it. |
Prized Promo-Drake | 4 | Dragon | Dragon | 3 | 3 | Start of Combat: Give your other Dragons +3/+3. |
Prosthetic Hand | 4 | Undead | Undead | 3 | 1 | Magnetic, Reborn. Can Magnetize to Mechs and Undead. |
Rapscallion Recruiter | 4 | Pirate | Pirate | 6 | 2 | Deathrattle: Summon 2 Scallywags. |
Rylak Metalhead | 4 | Beast | Beast | 5 | 3 | Taunt Deathrattle: Trigger the Battlecry of an adjacent minion. |
San'layn Scribe | 4 | Undead | Undead | 4 | 4 | Has +4/+4 for each of your team's San'layn Scribes that died this game (wherever this is). |
Selfless Sightseer | 4 | Dragon | Dragon | 5 | 2 | Battlecry: Increase your team's maximum Gold by (1). |
Shellemental | 4 | Elemental | Elemental | 4 | 4 | Spellcraft: Choose a minion in the Tavern. Give its stats to a random friendly minion until next turn. |
Shifty Snake | 4 | Beast | Beast | 6 | 1 | Deathrattle: Your teammate gets a random Deathrattle minion. |
Sin'dorei Straight Shot | 4 | | All | 3 | 4 | Windfury. Divine Shield. Whenever this attacks, remove Reborn and Taunt from the target. |
Slippery Slider | 4 | Naga | Naga | 5 | 5 | Spellcraft: Refresh the Tavern with an extra Tavern spell that cost (1) less. |
Thundering Abomination | 4 | Undead | Undead | 2 | 6 | Whenever you summon a minion in combat, give it +3/+3. If there's no space, gain +3/+3 permanently. |
Tortollan Blue Shell | 4 | | All | 3 | 6 | If you lost your last combat, this minion sells for 5 Gold. |
Treasure-Seeker Elise | 4 | | All | 5 | 5 | After you Refresh 5 times, find the Golden Monkey! (5 left) |
Tunnel Blaster | 4 | | All | 3 | 7 | Taunt. Deathrattle: Deal 3 damage to all minions. |
Turquoise Skitterer | 4 | Beast | Beast | 2 | 4 | Deathrattle: Your Beetles have +1/+2 this game. Summon a 2/2 Beetle. |
Wandering Wight | 4 | Undead | Undead | 6 | 5 | After you summon a minion in combat, give it Health equal to its Attack. |
Windfall Tornado | 4 | Elemental | Elemental | 4 | 4 | When you sell this, Discover an Elemental and give it this minion's stats. |
Winged Chimera | 4 | All | All | 1 | 6 | Whenever this takes damage, give a friendly minion of each type +1/+1 permanently (Twice per combat). |
Archimonde | 5 | Demon | Demon | 5 | 5 | After your hero takes damage, rewind it and reduce the Cost of your next Tavern spell by (1). |
Bongo Bopper | 5 | Quilboar | Quilboar | 4 | 3 | At the end of your turn, get 2 Blood Gems and play 2 more on this. |
Brann Bronzebeard | 5 | | All | 2 | 4 | Your Battlecries trigger twice. |
Bristleback Knight | 5 | Quilboar | Quilboar | 6 | 9 | Windfury. Divine Shield. The first time this survives damage, gain Divine Shield. |
Captain Bonerender | 5 | Undead | Undead | 6 | 6 | After you summon a different minion in combat, summon an extra copy of it. |
Catacomb Crasher | 5 | Undead | Undead | 5 | 10 | Whenever you would summon a minion that doesn't fit in your warband, give your minions +1/+1 permanently. |
Champion of the Primus | 5 | Undead | Undead | 3 | 13 | Avenge (3): Your Undead have +1 Attack this game (wherever they are). |
Charging Czarina | 5 | Mech | Mech | 6 | 3 | Divine Shield. Whenever you cast a Tavern spell, give your minions with Divine Shield +3 Attack. |
Coast Guard | 5 | | Pirate | 4 | 4 | When you sell this, Refresh the Tavern with Pirates, then steal one. |
Cruise Controller | 5 | Pirate | Pirate | 7 | 3 | Deathrattle: For the rest of this combat, after you summon a Pirate, give it +5 Attack. |
Cyborg Drake | 5 | Mech | Mech | 3 | 10 | Divine Shield Your Divine Shield minions have +6 Attack. |
Daggerspine Thrasher | 5 | Naga | Naga | 4 | 8 | Whenever you cast a spell, gain Divine Shield, Windfury, or Venomous until next turn. |
Dancing Barnstormer | 5 | Elemental | Elemental | 5 | 4 | Battlecry and Deathrattle: Elementals in the Tavern have +2/+2 this game. |
Darkcrest Strategist | 5 | Naga | Naga | 4 | 5 | Spellcraft: Get a random Tier 1 Naga. (Upgrades each turn!) |
Drakkari Enchanter | 5 | | All | 1 | 5 | Your end of turn effects trigger twice. |
Dual-Wield Corsair | 5 | Pirate | Pirate | 3 | 5 | Whenever you spend 5 Gold, give two friendly Pirates +4/+4. (5 Gold left!) |
Furious Driver | 5 | Demon | Demon | 3 | 3 | Battlecry: Your other Demons each consume a minion in the Tavern to gain its stats. |
General Drakkisath | 5 | Dragon | Dragon | 2 | 8 | Battlecry: Get a 2/1 Smolderwing with "Battlecry: Give a Dragon +5 Attack." |
Glowscale | 5 | Naga | Naga | 4 | 6 | Taunt Spellcraft: Give a minion Divine Shield until next turn. |
Holo Rover | 5 | Mech | Mech | 4 | 8 | Whenever this attacks, get a random Magnetic Mech. |
Hunter of Gatherers | 5 | Dragon | Dragon | 3 | 5 | Whenever this gains Attack, give your minions +2 Health. |
Interrogator Whitemane | 5 | | All | 8 | 5 | Start of Combat: Give an enemy minion from Tier 5 or higher Taunt. It takes double damage this combat. |
Kangor's Apprentice | 5 | | Mech | 3 | 6 | Deathrattle: Summon your first 2 Mechs that died this combat. |
Karmic Chameleon | 5 | Beast | Beast | 4 | 6 | Avenge (5): Transform into a copy if the minion to the left of this. |
King Bagurgle | 5 | Murloc | Murloc | 6 | 3 | Battlecry: Give your other Murlocs +3/+3. |
Leeroy the Reckless | 5 | | All | 6 | 2 | Deathrattle: Destroy the minion that killed this. |
Magnanimoose | 5 | Beast | Beast | 5 | 2 | Deathrattle: Summon a copy of a minion from your teammate's warband. Set its Health to 1 (except Magnanimoose). |
Man'ari Messenger | 5 | Demon | Demon | 8 | 5 | Battlecry: Minions in your team's Taverns have +1/+1 this game. |
Mechanized Gift Horse | 5 | Mech | Mech | 4 | 4 | Deathrattle: Summon two 2/2 Mechorses with "Deathrattle: Summon a 1/1 Mechapony." |
Moonsteel Juggernaut | 5 | Mech | Mech | 6 | 6 | At the end of your turn, get a 3/3 Magnetic Satellite and improve this. |
Mystic Sporebat | 5 | Beast | Beast | 8 | 1 | Deathrattle: Get a random Tavern spell. |
Nest Swarmer | 5 | Beast | Beast | 6 | 6 | Deathrattle: Summon three 2/2 Beetles. |
Nightbane, Ignited | 5 | Undead | Undead | 8 | 6 | Taunt. Deathrattle: Give 2 different friendly minions this minion's Attack. |
Operatic Belcher | 5 | Murloc | Murloc | 5 | 2 | Venomous. Deathrattle: Give a friendly Murloc Venomous. |
Pilgrimp | 5 | Demon | Demon | 3 | 5 | 1 Demon each turn costs Health instead of Gold to buy. (1 left!) |
Pokey Thornmantle | 5 | Quilboar | Quilboar | 5 | 6 | At the start of your turn, your Blood Gems give an extra +1/+1 this game. |
Primalfin Lookout | 5 | Murloc | Murloc | 3 | 2 | Battlecry: If you control another Murloc, Discover a Murloc. |
Rodeo Performer | 5 | | All | 3 | 4 | Battlecry: Discover a Tavern spell. |
Runed Progenitor | 5 | Beast | Beast | 2 | 8 | Avenge (3): Your Beetles have +2/+2 this game. Deathrattle: Summon a 2/2 Beetle. |
Salty Hog | 5 | Quilboar | Quilboar | 4 | 9 | Whenever you add 3 cards to your hand, give your other minions +1/+1. (3 left!) |
Showy Cyclist | 5 | Naga | Naga | 4 | 3 | Deathrattle: Give your Naga +1/+1. (Improved by every 4 spells you've cast this game!) |
Sky Pirate Flagbearer | 5 | Pirate | Pirate | 5 | 5 | Start of Combat: Give your Pirates "Deathrattle: Summon a Scallywag." |
Storm Splitter | 5 | Naga | Naga | 5 | 5 | Once per turn, after you Pass a Tavern spell, get a new copy of it. |
Stormbringer | 5 | Dragon | Dragon | 1 | 14 | After a different friendly Dragon gains Attack, this also gains it. |
Support System | 5 | Mech | Mech | 4 | 5 | At the end of your turn, give a minion in your teammate's warband Divine Shield. |
Tardy Traveler | 5 | Demon | Demon | 3 | 6 | When you sell this, get a copy of a Tavern spell in the Tavern. |
Tichondrius | 5 | Demon | Demon | 3 | 6 | After your hero takes damage, give your Demons +2/+1. |
Titus Rivendare | 5 | | All | 1 | 7 | Your Deathrattles trigger an extra time. |
Twilight Primordium | 5 | Elemental | Elemental | 2 | 2 | Battlecry: Give an Elemental +2/+2. (Improved by each other minion you played this turn!) |
Well Wisher | 5 | | All | 6 | 6 | Spellcraft: Pass a different non-Golden minion. |
Wisp in the Shell | 5 | Undead | Undead | 4 | 4 | Battlecry: Give a friendly minion +2 Health. (Improved by each friendly minion that died last combat!) |
Admiral Eliza Goreblade | 6 | Pirate | Pirate | 6 | 7 | Whenever a friendly Pirate attacks, give your minions +3/+1. |
Arid Atrocity | 6 | All | All | 6 | 6 | Deathrattle: Summon a 6/6 Golem. (Improved by each friendly minion type that dies this combat!) |
Batty Terrorguard | 6 | Demon | Demon | 8 | 4 | After you cast a Tavern spell, another friendly Demon consumes a minion in the Tavern to gain its stats. |
Charlga | 6 | Quilboar | Quilboar | 4 | 4 | At the end of your turn, play a Blood Gem on your other minions. |
Choral Mrrrglr | 6 | Murloc | Murloc | 6 | 6 | Start of Combat: Gain the stats of all the minions in your hand. |
Deadstomper | 6 | Undead | Undead | 3 | 11 | After you summon a minion in combat, give your minions +4 Attack. |
Deathly Striker | 6 | Undead | Undead | 7 | 7 | Avenge (4): Get a random Undead. Deathrattle: Summon it from your hand for this combat only. |
Dr. Boom's Monster | 6 | Mech | Mech | 2 | 2 | Magnetic Has +2/+2 for each time you've Magnetized this game (wherever this is). |
Elemental of Surprise | 6 | Elemental | Elemental | 8 | 8 | Divine Shield This minion can triple with any Elemental. |
Eternal Summoner | 6 | Undead | Undead | 8 | 1 | Reborn. Deathrattle: Summon 1 Eternal Knights. |
Famished Felbat | 6 | Demon | Demon | 9 | 5 | At the end of your turn, your Demons each consume a minion in the Tavern to gain its stats. |
Gentle Djinni | 6 | Elemental | Elemental | 4 | 5 | Taunt Battlecry and Deathrattle: Get a random Elemental. |
Goldrinn, the Great Wolf | 6 | Beast | Beast | 4 | 4 | Deathrattle: For the rest of this combat, your Beasts have +4/+4. |
Groundbreaker | 6 | Naga | Naga | 5 | 4 | After you play a Naga, gain +1/+1. (Improved by every 4 spells you've cast this game!) |
Hawkstrider Herald | 6 | Beast | Beast | 6 | 2 | Start of Combat: Trigger your two left-most Deathrattles. |
Indomitable Mount | 6 | Beast | Beast | 3 | 6 | Deathrattle: Summon a random Beast from Tier 3, 4, and 5. |
Kalecgos, Arcane Aspect | 6 | Dragon | Dragon | 4 | 12 | After you trigger a Battlecry, give your Dragons +1/+2. |
Loyal Mobster | 6 | Quilboar | Quilboar | 6 | 5 | At the end of your turn, play a Blood Gem on all your teammate's minions. |
Mecha-Jaraxxus | 6 | Mech | Mech | 3 | 15 | Battlecry: Get a random Magnetic Mecha-Demon. |
Mrglin' Burglar | 6 | Murloc | Murloc | 8 | 8 | After you play a Murloc, give a friendly minion and a minion in your hand +4/+4. |
Nadina the Red | 6 | | Dragon | 8 | 4 | Deathrattle: Give 3 friendly Dragons Divine Shield. |
Nalaa the Redeemer | 6 | | All | 5 | 7 | Whenever you cast a Tavern spell, give a friendly minion of each type +3/+2. |
Neon Agent | 6 | Murloc | Murloc | 4 | 5 | Divine Shield, Windfury Whenever this attacks, get a random Battlecry minion. |
Nether Construct | 6 | Elemental | Elemental | 4 | 4 | Choose One - Minions in the Tavern have +4/+4 this game; or Consume all minions in the Tavern to gain their stats. |
One-Amalgam Tour Group | 6 | All | All | 6 | 7 | Whenever you play a card, give friendly minions of its Tier or lower +1/+1. |
Silivaz the Vindictive | 6 | Naga | Naga | 5 | 8 | Spellcraft: Discover a Tavern spell. |
Slitherspear, Lord of Gains | 6 | Naga | Naga | 4 | 6 | At the end of your turn, give your other Naga +1/+1. (Improved by each different spell you've cast this turn!) |
Spacefarer | 6 | Pirate | Pirate | 3 | 6 | Whenever another friendly Pirate gains Attack, gain +3 Health. |
Tidemistress Athissa | 6 | Naga | Naga | 2 | 6 | Whenever you cast a spell, give your Naga +1/+1. |
Transport Reactor | 6 | Mech | Mech | 1 | 1 | Magnetic Has +1/+1 for each time your team has Passed this game (wherever this is). |
Turbo Hogrider | 6 | Quilboar | Quilboar | 5 | 7 | After you play Choose One card, play a Blood Gem on all your other Quilboar. |
Two-Faced Doomguard | 6 | Demon | Demon | 3 | 3 | At the end of your turn, deal 3 damage to your hero and give your team's minions +3/+3. |
Ultraviolet Ascendant | 6 | Elemental | Elemental | 6 | 3 | Start of Combat: Give your other Elementals +2/+1 (Upgrades after you play an Elemental!) |
Warpwing | 6 | Dragon | Dragon | 12 | 4 | Immune while attacking. |
Young Murk-Eye | 6 | Murloc | Murloc | 9 | 6 | At the end of your turn, trigger the Battlecry of an adjacent minion. |
Arcane Behemoth | 7 | Elemental | Elemental | 4 | 8 | Taunt. After you sell an Elemental, gain its stats. |
Bellowing Tyrant | 7 | Beast | Beast | 3 | 2 | Taunt. Has +3/+2 for each Beast you've summoned this game (wherever this is). |
Captain Sanders | 7 | Pirate | Pirate | 7 | 7 | Battlecry: Make a friendly minion Golden. |
Champion of Sargeras | 7 | Demon | Demon | 10 | 10 | Minions in the Tavern have +10/+10. |
King Varian | 7 | | All | 9 | 9 | When you sell this, Discover two tier 6 minions. |
Moira Bronzebeard | 7 | | All | 3 | 9 | Your Battlecries and Deathrattles trigger twice. |
Obsidian Ravager | 7 | Dragon | Dragon | 7 | 7 | Whenever this attacks, deal damage equal to its Attack to the target and an adjacent minion. |
Sandy | 7 | | All | 1 | 1 | Start of Combat: Transform into a copy of your teammate's highest Health minion. |
Sanguine Champion | 7 | Quilboar | Quilboar | 18 | 3 | Battlecry and Deathrattle: Your Blood Gems give an extra +1/+1 this game. |
Sea Witch Zar'jira | 7 | Naga | Naga | 4 | 5 | Spellcraft: Choose a different minion in the Tavern to get a copy of. |
Stitched Salvager | 7 | Undead | Undead | 20 | 4 | Start of Combat: Destroy the minion to the left of this. Deathrattle: Resummon an exact copy of it. |
The Boommobile | 7 | Mech | Mech | 12 | 12 | Magnetic, Reborn, Divine Shield, Taunt, Windfury |
Tide Oracle Morgl | 7 | Murloc | Murloc | 1 | 10 | Poisonous. When this attacks and kills a minion, give its maximum stats to a minion in your hand. |